Today Epic Games is bringing the dynamite with news about Unreal Engine 4.1 and it's Linux/SteamOS support.
This is less than a month since announcing Unreal Engine 4 where they started to add in Linux support
QuoteFolks have been asking about our early Linux efforts and support for Valve’s SteamOS and Steam Machines. We have good news for you! The 4.1 source code has initial support for running and packaging games for Linux and SteamOS. We love Linux!
Something to note about Linux support right now is you need to do it from the source. It will only be a matter of time until it is just as easy to build for Linux as Windows.
We could be seeing many, many more games thanks to UE4+ in the future, we thought 2013 was good for us 2014 has already been better. Just remember UE powers some pretty high profile games like XCOM: Enemy Unknown, Tom Clancy games, Sanctum 2
, Red Orchestra 2: Heroes of Stalingrad and many more.
See the full blog post here
It looks like Unreal Engine is going to really push forward with more regular updates to their engine and tools. The Linux support is just one of many, many new bits and bobs coming in 4.1.
So, we now have Unreal Engine, CryEngine
, Unity and more. The barriers for games being on Linux is extremely low even compared to just last year.
The next thing is to get all of their toolkits onto Linux, so you can develop on Linux as well as build games for it.
If Valve didn't bring Steam over to Linux I can guarantee none of this would be happening. Just think about that for a moment, they are one single company driving all this change.
Even GOG.com have announced Linux support
for this year, which you can bet is because they have been taking notes of all of this.