This is one I have personally beta-tested, and it's really quite fun. Journey of a Roach has now been officially launched onto Linux on Steam.
It's a fantastic little game with some good graphics and interesting game-play, so it's another Linux game not to be missed!
The developers noted some minor problems in the Linux version:
Quote- Dual Screen Support
Journey of a Roach currently doesn't support dual screen setups. This is an engine thing we are not able to fix right now. We might be able to integrate this in a later update.
- Gamepad Configuration
Some gamepads can't be set up correctly with the configuration tool because there is no positive and negative axis and we get only just one horizontal and vertical input. This has to do with the way our game engine receives input from different devices and may be dependent on the gamepad driver. We might be able to fix this on a later date.
- Gamepad Auto Recognition
Some input devices are recognized as a gamepad and automatically switch on the gamepad mode of Journey of a Roach when used. This can lead to a problem if the input device is actually a mouse. This most probably depends on the drivers that are installed for the devices. We added an option to switch off automatic gamepad recognition in the configuration dialog to prevent this problem.
I like that they are so open about issues.
Nuclear war, post apocalypse, barren and lifeless wastelands.
Lifeless? Not so much!
Mutated insects have made their home in a bomb shelter and they're set on exploring the world.
Let this point&click adventure welcome you to a hilariously bizarre end time world and join the roaches Jim and Bud on their journey to the surface.
Journey of a Roach tells the story of two roach-buddies, who want nothing but see the surface world.
On their way up, they meet all kinds of bizarre and ludicrous insects inhabiting the post-apocalyptic earth. In atmospheric 3D point&click adventure style you'll take control of Jim the roach through the bomb shelter, effortlessly crawling your way along walls and ceilings. This innovative and dynamic game mechanic creates opportunities for a wholly new puzzle design. Fondly designed speechballoons offer an unconventional new dialogue experience and the soundtrack delivers and atmospheric, post-apocalyptic mood.
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