Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
We do often include affiliate links to earn us some pennies. See more here.
Updated: We asked them about it, and they simply linked us to their previous update on it with a "more info soon" message.

@gamingonlinux This is an update posted on our forums http://t.co/xtB9ZYNsll - we will have more information soon and will share it asap.

— Larian Studios (@larianstudios) May 6, 2015



Update 2: Someone involved with Larian took to reddit anonymously to mention a few things. Linking to our comment here in case it is later removed.

Update 3: The comments on reddit from the Larian employee have been deleted, but they did include such things like:
image
And (this one is edited to bleep out a naughty word)
image

The plot thickens.

tagline-image
I imagine this is going to upset a lot of people waiting on the promised port of Divinity: Original Sin. Larian Studios are working on a new game.

The saga of waiting for some games on Linux seems like it will never end, and the latest possible casualty might be Divinity: Original Sin.

Back in March of this year, they did detail why it was taking so long to port, and they were supposed to be working on a big new update which needed their focus, but it seems they have also been working on a new game that will be shown off at E3 this year.

We haven’t heard from them since that post on their forum, and with a new game being worked on with a Publisher it’s quite hard to imagine them diverting resources back to giving Divinity that promised Linux version.

It’s a nice reminder to not back things on Kickstarter to save some heartache. I imagine people are getting a little annoyed after nearly a year of waiting.

What say you?

Source Article taken from GamingOnLinux.com.
Tags: Editorial
0 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
See more from me
The comments on this article are closed.
73 comments
Page: 1/8»
  Go to:

FergleFergleson May 5, 2015
Starting to feel like we need a "shame list" of the developers/publishers that have made Linux promises and then backed out. Especially for those that took kickstarter/early-access-type dollars and then failed to deliver.
DrMcCoy May 5, 2015
To be fair, studios can often very productively work on multiple games that are in different stages.

Still... I'm quite frustrated with Larian Studios. :/
Liam Dawe May 5, 2015
Quoting: DrMcCoyTo be fair, studios can often very productively work on multiple games that are in different stages.

Still... I'm quite frustrated with Larian Studios. :/

Of course, but Larian isn't a massive studio, and they were struggling to get a Linux version out as it was. Now they have a new project with a Publisher so it doesn't look healthy for us, I sure hope they deliver on their promise.

Edit: I've reached out to them on twitter to see if they have any update.
ricki42 May 5, 2015
Disappointing, was looking forward to this.
BillNyeTheBlackGuy May 5, 2015
I don't really see the problem. They said the Linux programming they're putting in their update will help their newer games come to linux. I rather the work on the whole Engine for linux support down the line instead of just releasing a shoddy Linux port as fast as possible

Companies like Larian are still new to Linux. Give them time, and go play other isometic RPGs liike Wasteland2 or Pillars of Eternity.
rustybroomhandle May 5, 2015
Geez man, don't frame it like some kind of grand scandal that they are working their next game. :/

They are working on a new game, using the same engine. The engine porting is what's being worked on for Linux. Them working on a separate game does not get in the way of the porting. Yes, it's taking a long time, but as it has been said - they are new to this, and having a more portable engine will help future ports.
Liam Dawe May 5, 2015
I won't defend a developer who promises, promises, promises and....nothing happens. If they eventually bring it to Linux then great for the people who helped them so long ago.

I think it's really bad to keep people waiting who funded them.
sub May 5, 2015
Quoting: liamdaweI won't defend a developer who promises, promises, promises and....nothing happens. If they eventually bring it to Linux then great for the people who helped them so long ago.

I think it's really bad to keep people waiting who funded them.

Exactly this.

This is bad. Really bad.
rustybroomhandle May 5, 2015
So, are the game designers, writers, artists, etc. all supposed to jump in and help finish the Linux port? No, they carry on with the next project.
edqe May 5, 2015
Quoting: liamdaweI won't defend a developer who promises, promises, promises and....nothing happens.
We don't know details. All we can do is trust that they are doing progress. The issues must be huge since they have still not released the game. Of course every game company would release the game if it would be possible.

Quoting: liamdaweI think it's really bad to keep people waiting who funded them.
You make it sound like they do it for fun. But what if the game for example segfaults on launch, what can they do? Release it?
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.