Want more features and no adverts?
Subscribe to GOL Premium
Leadwerks Game Creation Tool Makes Progress On Linux UPDATED
Posted , 6 October 2013 at 7:26 pm UTC / 2983 views
Leadwerks the game engine and visual editor that successfully crowdfunded itself to come to Linux has been shown off a bit.

In the latest kickstarter update Josh showed it off:
image
Currently still very rough, this is Leadwerks on Linux using OpenGL4.

I cannot wait to see if anyone uses this tool to publish games onto Linux, especially with Josh the owner of Leadwerks saying things like:
QuoteLinux has the fastest possible performance for 3D rendering, so it will be interesting to see what we can do with it.
Seems we have a believer here.

Considering Unity has no Linux editor yet, it's possible people start to sway towards it.

Source

Update:
3D rendering now working!
image
Josh has stated they are right on schedule for an October beta - Source.

I am the owner of GamingOnLinux. A fan of anything techy, and not just Linux stuff.

You can follow my personal blog here.

Comments on this article are now closed.
nightmarex commented on 6 October 2013 at 9:35 pm UTC

I like articles like this, they make me smile.

I like articles like this, they make me smile.
0 Likes
n30p1r4t3 commented on 6 October 2013 at 11:07 pm UTC
  • GOL Supporter

I've been rocking my leadwerks t-shirt! Glad to be a backer.

I've been rocking my leadwerks t-shirt! Glad to be a backer.
0 Likes
Sabun commented on 7 October 2013 at 10:30 am UTC

Can't wait to see this released. I wonder if it'll bring a swarm of news games to Linux, much like the Unity engine has done so far. Shame Unreal aren't picking up on this.

Can't wait to see this released. I wonder if it'll bring a swarm of news games to Linux, much like the Unity engine has done so far. Shame Unreal aren't picking up on this.
0 Likes
mirv commented on 7 October 2013 at 2:39 pm UTC
  • GOL Supporter

Cheers for keeping track of this too Liam. Appreciated!
I do hope it helps more people fully develop games under Linux, not just run them. Native editors are often overlooked when porting engines.

Cheers for keeping track of this too Liam. Appreciated! I do hope it helps more people fully develop games under Linux, not just run them. Native editors are often overlooked when porting engines.
0 Likes
Sales Tracker
Popular this week
View by Category
Contact
Twitter
Latest Forum Posts
Facebook
Who's Online
There are 266 in total online.
Users online: flesk, loveubuntu, pete, StianTheDark, vulture,
Misc