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New Unreal Tournament In The Works, Could See A Native Linux Version
Posted , 3 May 2014 at 9:30 am UTC / 12021 views
Some hot news today is that Epic Games is working on a next-gen Unreal Tournament and it's not out of the realm of possibility that it will see a Linux client since Unreal Engine 4.1+ now officially supports Linux.


And then there's also this:

So, looks like Unreal Tournament 4 is a thing, do we trust them enough after the issues surrounding UT3 that were never discussed and the Linux port although functional never came to fruition?

I think we can forgive them now the entire engine behind it has Linux support can't we? We can forgive, but never forget!

We do have a lot of fast-paced shooters on Linux now with things like Xonotic, Warsow, Natural Selection 2 and plenty more, so is there space for a new Unreal Tournament? I think so as the graphics will most likely be in a class of their own compared to the other games.

We will try to keep you updated on this as it comes in, but if we miss it be sure to send it in folks!

I am the owner of GamingOnLinux. A fan of anything techy, and not just Linux stuff.

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lordfragger commented on 3 May 2014 at 9:39 am UTC

Let's hope they go back to the UT 2k3 and before formula. I completely lost interest once they introduced vehicles and large maps.

Let's hope they go back to the UT 2k3 and before formula. I completely lost interest once they introduced vehicles and large maps.
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Teal commented on 3 May 2014 at 9:39 am UTC

To be honest, UT3 never making it to Linux wasn't that much of a loss. I loved UT2004 to bits and spent countless hours in it, and I kinda refuse to recognize UT3 as a proper Unreal Tournament at all. It was bad and not UT at all.

Since they seem to be pretty serious about Linux support in UE4, I don't doubt the next flagship game of it will support Linux. If they actually realize what UT was actually all about and manage to make a good game again, instead of a horrid Gears of War clone? That's another question.

To be honest, UT3 never making it to Linux wasn't that much of a loss. I loved UT2004 to bits and spent countless hours in it, and I kinda refuse to recognize UT3 as a proper Unreal Tournament at all. It was bad and not UT at all. Since they seem to be pretty serious about Linux support in UE4, I don't doubt the next flagship game of it will support Linux. If they actually realize what UT was actually all about and manage to make a good game again, instead of a horrid Gears of War clone? That's another question.
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Half-Shot commented on 3 May 2014 at 10:25 am UTC

lordfraggerLet's hope they go back to the UT 2k3 and before formula. I completely lost interest once they introduced vehicles and large maps.

I don't mind new mechanics as long as they keep them in seperate gamemodes. There is nothing wrong with pushing the engines limits if you keep everybody happy with classic gamemodes.

Team Fortress 2 did this when they added all the classic gamemodes and subsequently there is a competitive scene for it.

[quote=lordfragger]Let's hope they go back to the UT 2k3 and before formula. I completely lost interest once they introduced vehicles and large maps.[/quote] I don't mind new mechanics as long as they keep them in seperate gamemodes. There is nothing wrong with pushing the engines limits if you keep everybody happy with classic gamemodes. Team Fortress 2 did this when they added all the classic gamemodes and subsequently there is a competitive scene for it.
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FutureSuture commented on 3 May 2014 at 11:03 am UTC
  • Contributing Editor
  • GOL Supporter

Half-Shot
lordfraggerLet's hope they go back to the UT 2k3 and before formula. I completely lost interest once they introduced vehicles and large maps.
I don't mind new mechanics as long as they keep them in seperate gamemodes. There is nothing wrong with pushing the engines limits if you keep everybody happy with classic gamemodes.

Team Fortress 2 did this when they added all the classic gamemodes and subsequently there is a competitive scene for it.
Exactly, and that is what Unreal Tournament 2004 did. I don't understand how lordfragger lost interest if they were not forced to play those particular game modes.

[quote=Half-Shot][quote=lordfragger]Let's hope they go back to the UT 2k3 and before formula. I completely lost interest once they introduced vehicles and large maps. [/quote] I don't mind new mechanics as long as they keep them in seperate gamemodes. There is nothing wrong with pushing the engines limits if you keep everybody happy with classic gamemodes. Team Fortress 2 did this when they added all the classic gamemodes and subsequently there is a competitive scene for it.[/quote]Exactly, and that is what Unreal Tournament 2004 did. I don't understand how lordfragger lost interest if they were not forced to play those particular game modes.
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loggfreak commented on 3 May 2014 at 11:32 am UTC

unreal tournament is verry much welcome for me :p
played a lot of UE99(the first one idk for sure if it was 99)
warsow and xonotic are pretty much dead the max ammount of players i see online is like 30
ns2 is an entirely different game since it's much more team based strategy

unreal tournament is verry much welcome for me :p played a lot of UE99(the first one idk for sure if it was 99) warsow and xonotic are pretty much dead the max ammount of players i see online is like 30 ns2 is an entirely different game since it's much more team based strategy
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Anonymous commented on 3 May 2014 at 12:15 pm UTC

Loved me some UT2004 myself and it kinda introduced me to a linux vs mac gaming group back home back in the day, good memories...have played UT3 during a speil back on windows and couldnt get into it like I did 2004 but heres hoping they still decide to port this one natively to linux this time around.

Loved me some UT2004 myself and it kinda introduced me to a linux vs mac gaming group back home back in the day, good memories...have played UT3 during a speil back on windows and couldnt get into it like I did 2004 but heres hoping they still decide to port this one natively to linux this time around.
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tiger commented on 3 May 2014 at 1:01 pm UTC

lordfraggerLet's hope they go back to the UT 2k3 and before formula. I completely lost interest once they introduced vehicles and large maps.

Vehicles and large maps worked great in QuakeWars, not so much in Unreal

[quote=lordfragger]Let's hope they go back to the UT 2k3 and before formula. I completely lost interest once they introduced vehicles and large maps.[/quote] Vehicles and large maps worked great in QuakeWars, not so much in Unreal
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Hamish commented on 3 May 2014 at 4:24 pm UTC
  • Editor

Eh, I am still in the group that thinks the original UT was the best of the series, but I admittedly prefer Quake 3 over any UT game anyway.

Eh, I am still in the group that thinks the original UT was the best of the series, but I admittedly prefer Quake 3 over any UT game anyway.
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mirv commented on 3 May 2014 at 5:09 pm UTC
  • GOL Supporter

It would be great to see a native release of a new UT game to show off UE4.x, but considering there's only recently been Linux support officially added (and it's early days with that still I think), I doubt we'll see that. It might come later.
I just hope people don't go buying anything before it's released on Linux, if this is all pointing to something worthy of purchase at all.

It would be great to see a native release of a new UT game to show off UE4.x, but considering there's only recently been Linux support officially added (and it's early days with that still I think), I doubt we'll see that. It might come later. I just hope people don't go buying anything before it's released on Linux, if this is all pointing to something worthy of purchase at all.
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