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Nuclear Throne is probably one of my favourite Procedural Death Labyrinth games right now for Linux and it keeps getting better with every update.

This is Vlambeers second game to grace our platform, so be sure to show them plenty of support.

Changelog:
QuoteFeatures
Fire Salamanders
There's now a thing in the main menu you can click for information on the current update.
Rebel's Allies are now a bit more useful.

Balancing
Guardians now wait a bit longer before attacking at the start of a level.
The Nuke is now easier to steer around.
If a group of I.D.P.D. spawns, there's a tiny delay between each portal opening.

Fixes
On popular request and because it makes total sense, if you pick a random character and quick restart, you'll get a new random character instead of the initial one again.
Gamepad aiming for a lot of weapons should be fixed.
Probably fixed the Steam overlay not disappearing properly.
Fixed a bug caused by drawing the darkness layer.
Fixed two bugs where big weapon chests turned into cursed weapon chests, and golden weapon chests turned into big weapon chests when opened.
Fire Trap scorch marks now also show on grass.
Fixed a glitch with the Ion Cannon HUD icon.

Misc
Nukes now spawn a ring of smoke when exploding.
Exploding Guardians now have different, still placeholder bullets.
The Extra Feet mutation now makes you play extra footstep sound effects.


If you didn't see the previous update on it, here's me playing it badly:
https://www.youtube.com/watch?v=X1Z-ksynbRM

It works really well for me on Linux and It's easily one to tell you the readers to check out if you haven't already.

Check it out on Steam now. Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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