Man! An actual Oddworld game, with a native port... I'm beside myself
Mrs. S.D. also really enjoyed this game, back in the Oddysee
days, anyway. I do believe I'll be able to get her playing it with me, eventually. I've lots of good memories with this title (well, the original), especially playing on the sofa with friends. I miss that experience! Though, I do occasionally play Frozen Bubble with my daughter, sitting on the couch (she's getting better at it!), and it's still fun, despite me having played it for over a decade, now.
liamdaweI have extreme doubts that Gabe's words have really swayed anyone.
I'm quite certain that Newell has had a strong effect. You don't have to take my word for it (hence, I didn't say you should be certain as well), and though it may sound somewhat anecdotal, I have corresponded with many, many developers over the years, politely lobbying them to port their games. During 2012, I've half a dozen or so responses back from developers basically saying "Yep, we'll be doing a port. If Valve thinks it's important, than we do to." Simple as that.
The thing is, Newell had been complaining about Microsoft for quite some time prior to confirming Steam Linux with Larabel from Phoronix. I'm inclined to feel that Valve had a vague idea for portability somewhat in-the-works since Steam on Mac OS X, possibly because of of Vista (but who knows for sure).
That said... our Linux message was loud & clear, and I believe it is what convinced Desura, Humble, Gameolith, etc., and brought him onboard after we'd started to make some good progress. Perhaps I do agree with you that it's much less Newell's words versus his actions (through Valve). Those actions have certainly "spoken" far louder than a press release.