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Pillars Of Eternity 2.0 & Expansions Announced, Looking Great

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Pillars Of Eternity looks to be solving issues I had with it, and then some with the 2.0 release and expansion.

First of all, here's a look at the 2.0 update:
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They are finally adding in party AI, something I firmly believe should have been in the game at release. I've not been able to play it due to the party having no AI, as I don't enjoy the micro management involved with lots of characters during a battle.

Then there's the first expansion White March, Part I:
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The expansion will add additional character levels, spells, talents, areas, items, and companions to Pillars of Eternity.

How do you feel about this? I'm excited to have a more accessible game thanks to the 2.0 update.

See the full news on their official blog post here. Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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14 comments
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Eike Jun 28, 2015
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Same as for Wasteland 2: Already spent so many hours with it (just being busy doing so), that I'll have enough of the game when this is out.
Stupendous Man Jun 28, 2015
I wonder when they'll fix cloaks not being visible in Linux...
Apart from that, the patch looks great.
Ignis Jun 28, 2015
@Stupendous Man, unlikely to happen unless they rewrite that cloak thing themselves as it works only in Windows, AFAIR.

Can't wait for an expansion :}
Devlin Jun 28, 2015
A company that listens to its customers. Companion AI and individual stealth mode are great additions to the game, the only main thing that I'm missing now is companions history depth, some of them are so limited that they could have let them out and nothing would have been lost, the one for Pallegrina is specially ridiculous.
Leerdeck Jun 28, 2015
And here I thought I had overcome my PoE addiction... 70h+ ... and many will follow....
Nezchan Jun 28, 2015
Quoting: EikeSame as for Wasteland 2: Already spent so many hours with it (just being busy doing so), that I'll have enough of the game when this is out.

This is actually why I'm not playing Wasteland 2 until the patch comes out. Fortunately, I was distracted by other things for a while right after I got it, so I'm able to enjoy the whole thing with all the improvements when it comes out. Call it a happy accident.
Anorelsan Jun 28, 2015
Quoting: Stupendous ManI wonder when they'll fix cloaks not being visible in Linux...
Apart from that, the patch looks great.

I didn't know that. And now I know that I'm missing something, and I don't like that. :(

Quoting: Ignis@Stupendous Man, unlikely to happen unless they rewrite that cloak thing themselves as it works only in Windows, AFAIR.

Can't wait for an expansion :}

Can't be that difficult, and can't be platform specific that thing. There's some word from the developers on that topic?

Thanks.
Ignis Jun 28, 2015
@Khudsa, other than the fact that it's platform-specific 3rd party code I don't think there were any statements.
Pangachat Jun 28, 2015
The micromanagement of the fights is my favourite part in these games, i realy hate, when the retarded so called ai standing in my way :P but if i can turn off this i'm ok with that, all other changes are welcome. The only thing what is bothering me, where i found time to replay PoE, Wasteland 2, and Divinity EE (lol).
Eike Jun 29, 2015
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Quoting: PangachatThe micromanagement of the fights is my favourite part in these games, i realy hate, when the retarded so called ai standing in my way :P but if i can turn off this i'm ok with that, all other changes are welcome. The only thing what is bothering me, where i found time to replay PoE, Wasteland 2, and Divinity EE (lol).

Am I the only one who thinks that such games actually have too much content? I've spent 82 hours of Wasteland 2, 73 for Pillars of Eternity until close to the end, ... Who's got so much time?!? And, to be honest, the fun somewhat depletes at the end...
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