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PowerVR Show Off Vulkan On Android, Impressive

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PowerVR seem very interested in Vulkan, and a demo they have shown off shows much better performance on Vulkan over OpenGL.

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The FPS is a lot more consistent (and high), and the load on the CPU is better too.

You can find their full blog post about it here.

It's all very technical, and most of it beyond me since I don't work with graphics API's, but this bit seemed important:
QuoteAll of the features above require implementation in code, so the use of Vulkan does come with added code complexity compared to OpenGL ES.


We knew that Vulkan would require more work from developers, as it relies less on drivers, but it's worth mentioning again. Article taken from GamingOnLinux.com.
Tags: Editorial, Video
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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22 comments
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sigz Aug 10, 2015
Really impressive, less CPU usage, more FPS..
weaponx169 Aug 10, 2015
Wow, its very smooth and there is no lagging at all.
Pecisk Aug 10, 2015
So much smoother, nice!

Also majority of people using OGL ES and Vulkan are/will be engine devs anyway, and most of them will be very happy as they will get more control over memory management and multi-threading.

Also Ars Technica reports that Android will move to Vulkan API as default graphics API.
Beamboom Aug 10, 2015
Quoting: PeciskAlso Ars Technica reports that Android will move to Vulkan API as default graphics API.

Ah that's excellent support right there.
musojon74 Aug 10, 2015
Appears very impressive. Looking forward to it being on Linux.
AskQuestionsLater Aug 10, 2015
Quoting: PeciskAlso Ars Technica reports that Android will move to Vulkan API as default graphics API.

I strongly suspect that is why NVidia is so interested in Vulkan for Linux - having good debuggers, trace factilites and other diagnostics are going to be critical for a lower level API and Android is generally a ARM + NVidia show these days.
linux_gamer Aug 10, 2015
Indeed very impressive. Now we need some Nvidia Vulkan drivers, or at least Intel ones (Valve?).
Segata Sanshiro Aug 10, 2015
Wow, I never expected there to be SO much of a difference. Imagine those kinds of differences on the PC.... :D
minj Aug 10, 2015
CPU saturation e.g. @0:18 is a beautiful sight. All the cores are working, finally!
Mohandevir Aug 10, 2015
In this exemple, you can really see the load balancing between cpu cores and it's great but there's nothing about switchable gpus. They can balance the load in this aspect too, so I read, on pcgaming. They are able to give some tasks to the Intel onboard gpu while the NVidia or AMD graphic card keep its ressources to deal with the most serious tasks.
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