by liamdawe May 3, 2013 at 6:02 pm , Views: 2930
QuoteHey liamdawe -Then later on I also got this message:
Good timing - the linux port should be released very soon - within the next week almost for sure. The port was tougher than I expected it to be, partially because of all the different distros and different standard libs on each one. Partially to make sure the game works on both 32-bit and 64-bit systems. And most problematic was getting proper fullscreen functionality across different linux windows managers, especially under multi-monitor scenarios.
I just finished up a 2nd round of testing and problem fixing. Everything seems to be working now.
QuoteI've gone through 3 rounds of testing, so I think I'm pretty much set to go. I plan on submitting the linux release to Desura this weekend.So guys and girls get ready for some space blasting action!
The game has been heavily tested on Ubuntu, so I think you should be good to go. There's one extra step for 64-bit versions - you need to install ia32-libs because the game is 32-bit. But a lot of 64-bit machines will already have this. This is all explained in the README setup instructions included with the game.
|Comment by Orkultus on May 5, 2013 at 1:17 am Link To Me|
Well we were having an issue with the dual monitor support, and using SDL2.0. It wouldn't load on my Linux Mint 64bit version unless i disabled SDL video. It has been fixed now. It also worked very well on my Optimus laptop with optirun and primusrun, on Peppermint OS Three 32bit.