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The Battle for Wesnoth is probably one of the all time great open source games. It's been around for a long time, it's well polished and now it's looking to get on Steam.

Help it by voting for it on Steam Greenlight here.

If you have never tried it or heard of it before, you're seriously missing out on a lot of fun:
- Over two hundred unit types, sixteen races, seven major factions, and hundreds of years of history
- Sixteen exciting, full-length campaigns
- Multiplayer and co-op (LAN or hotseat) support
- Support for creating your own exciting scenarios, maps and campaigns
- A large, dedicated community of fans and modders Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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13 comments
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lvlark Jul 25, 2016
Oh yes! This may be my favourite game ever. It deserves more attention!
Linas Jul 25, 2016
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It's a great game and they could definitely use more expose. Good move.
leillo1975 Jul 25, 2016
Voted! It's a great game. I will be happy if I see this un Steam
codyaj1995 Jul 25, 2016
Cool, a nice way to keep it up to date. The version in the repositories are usually outdated.
Ben D Jul 25, 2016
Voted!
Segata Sanshiro Jul 25, 2016
If this game gets added on Steam officially, it makes me think that a kind of "pay what you want" feature as a way of supporting developers of games like these would be cool. Then again, that would most likely be abused in some way by the pay2win crowd.
oldrocker99 Jul 25, 2016
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Yes, it's in the repos, just like Vulture for Nethack. It'll give the devs a little $$$ to help them, and if any game devs deserve it, it's for Battle for Wesnoth.


Last edited by oldrocker99 on 25 July 2016 at 3:33 pm UTC
Purple Library Guy Jul 25, 2016
I quite like this game. There is one thing that annoys me about it, though. At least when I play it, the chance to hit it tells you is systematically different from what you actually get, which is noticeably lower, to the point where if I calculate roughly what will happen based on expectations from what it claims will happen, I will always find that the results are distinctly off from that, with more enemies surviving than expected, leaving me significantly exposed. If I have a unit with like a 60% chance to hit, I invariably find that in five attacks they will maybe hit twice rather than three times--40% rather than 60%. The only way to get a result approximating what the game tells you should on average be happening is by silly amounts of save-scumming. Otherwise, you have to guesstimate what your real chances are and basically ignore the game's claims except as an idea of who can hit more often.
rustybroomhandle Jul 25, 2016
Some Wesnoth trivia for you. Tiy, of Chucklefish/Starbound fame, actually did some sprite work for Wesnoth once upon a time.
zimplex1 Jul 25, 2016
I purchased both TOME and ADOM when they released on steam... I'll support this game too. Voted.
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