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The Wine Development Release 1.7.52 Is Now Available

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Wine development team was able to produce a new experimental release today. 1.7.52 bringing many new features and as many as 99 bugfixes.

A new issue of World Wine News is also available: #399

The few most interesting features introduced in this release:
  • Unicode data updated to Unicode 8.0.0.
  • Some implementation of the Web Services DLL.
  • More Direct3D 11 interfaces.
  • A few more functions in the C++ runtime.
  • Output standard glyph names in the PostScript driver.
  • Various bug fixes.


To learn more about this release pleas visit this announcement.

The source code for this release is available here:
http://prdownloads.sourceforge.net/wine/wine-1.7.52.tar.bz2
http://mirrors.ibiblio.org/wine/source/1.7/wine-1.7.52.tar.bz2

To get the most recent changes, a git repository is a good starting point.

Binary packages should be available for a download as soon as the build process is finished.

Check out Page 2 for the list of fixed bugs! Article taken from GamingOnLinux.com.
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About the author -
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Chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken*

*Translation:
If you do not get the reference, it is your fault not mine.
See more from me
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4 comments

I would like to see more support for Xbox controller on wine.
sobkas Oct 2, 2015
Quoting: Comandante oardoI would like to see more support for Xbox controller on wine.
What kind of support are you writing about?
mrdeathjr Oct 3, 2015
As commented before this wine version have some fixes related c++ and some related issues with xaudio in some games

View video on youtube.com

View video on youtube.com

Maybe more later add other tests

^_^


Last edited by mrdeathjr on 3 October 2015 at 11:39 am UTC
nifker Oct 3, 2015
would be nice if they would complete the Direct3D 9 reimplementation.
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