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TopWare Interactive Give More Details About Two Worlds 2 & Other Games

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Not too long ago I gave you news on Two Worlds 2 heading to Linux, I decided to dig a little deeper and thankfully the publisher is willing to chat a bit more!

This is what the publisher had to say over email to me.
TopWare Interactive To GamingOnLinux.comWe will take a look at our complete catalogue and port the older (and the titles of which we do not have the source code) with Wine or something similar and of the newer titles we will make a real Linux version. At the moment I can say, that a SteamOS version (with Big Picture support and “real” native Linux support) is under work for: Two Worlds II, Two Worlds II GOTY and Raven´s Cry (upcoming title) – a non native port (with Wine) is under work for Septerra Core, Jack Orlando and Jagged Alliance II Wildfire. And in total we have to look within the next months at about 30+ other titles. You can see this from another side – we decided to invest a budget of 1 Mio USD into Steam OS versions by now and if we see a ROI, when Steam OS comes out, we are open to invest more.

Notice they state "real native Linux support", that should satisfy the people a bit iffy about them stating SteamOS and not "Linux" (SteamOS is Linux though after-all).

So not only are they porting Two Worlds II and the Game Of The Year Edition but their new title Raven's Cry will also be heading to Linux as well.

Two Worlds II Trailer
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Raven's Cry Trailer
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It's also nice to see them at least try to support titles in Wine that they no longer have the source code for, much like the case with System Shock 2 coming to Linux using Wine.

This is fantastic news for RPG fans, I have seem quite a few people complain about the lack of good looking RPG games. Article taken from GamingOnLinux.com.
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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23 comments
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Lord Avallon Oct 16, 2013
It´s great to see more and more game companies interested in Linux, who could have guessed this 3 or 4 years ago?
Skully Mar 1, 2014
I am all for the Native ports, but they can stick their winemulated versions up their butts.
Also there is already winemulated games on Steam.

CID The Dummy http://store.steampowered.com/app/45900/
Oniken http://store.steampowered.com/app/252010/

If enough people buy this stuff, you can kiss goodbye alot of native ports. We will be back to how
it was 2 years ago, except the games will be bottled and we wont even be able to control wine ourselves.

Also From the wine devs themselves: http://www.phoronix.com/scan.php?page=news_item&px=MTU5MjA

"In general on a dual-core machine running Wine you can expect about 50% performance under Linux with Wine compared to directly running Windows, but it's largely dependent on the actual game and driver. When using the NVIDIA binary Linux driver you can more likely expect around 60% the performance of Windows or if using the open-source Radeon driver there is a 30~40% performance expectation."

You wanna pay full price for a product that performs 50% worse on average?
Orkultus Mar 22, 2014
May 7th for Ravens Cry! woo!
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