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Total War: Rome II Will Be Ported To Linux
Posted , 10 October 2013 at 11:09 am UTC / 10017 views
Creative Assembly have said to PCGamesN that a port of Total War: Rome II to Linux to support SteamOS gives them no worries.

So strategy fans it looks like quite a beefy title is heading our way! Creative Assembly the team behind the Total War series visited Valve's offices to play with the Steam Controller and talk about SteamOS/Linux, they then spoke to PCGamesN on it all.

QuoteWe’ve certainly got no worries about Linux as a platform, and as you know, we’ve appeared on the SteamOS page, and our intention is absolutely to support the OS.

Hopefully if Rome II goes well for them then they will look at porting their older titles over to Linux as well.

About
The award-winning Total War series returns to Rome, setting a brand new quality benchmark for Strategy gaming. Become the world’s first superpower and command the Ancient world’s most incredible war machine. Dominate your enemies by military, economic and political means. Your ascension will bring both admiration and jealousy, even from your closest allies.

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Features
  • Plan your conquest of the known world in a massive sandbox turn-based campaign mode (supporting additional 2-player cooperative & competitive modes). Conspiracies, politics, intrigue, revolts, loyalty, honour, ambition, betrayal. Your decisions will write your own story.
  • Build vast armies and take to the battlefield in real-time combat mode. Put your tactical skills to the test as you directly control tens of thousands of men clashing in epic land and sea battles.
  • Play for the glory of Rome as one of three families or take command of a huge variety of rival civilisations – each offers a notably different form of gameplay experience with hundreds of unique units from siege engines and heavy cavalry to steel-plated legionaries and barbarian berserkers.
  • See exotic ancient cities and colossal armies rendered in incredible detail, as jaw-dropping battles unfold. Detailed camera perspectives allow you to see your men shout in victory or scream in pain on the frontline, while a new tactical cam allows a god’s eye view of the carnage to better inform your strategic decisions.
  • Extremely scalable experience, with gameplay and graphics performance optimised to match low and high-end hardware alike.

I am the owner of GamingOnLinux. A fan of anything techy, and not just Linux stuff.

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Comments on this article are now closed.
Sabun commented on 10 October 2013 at 11:27 am UTC

I have not bought this game yet, but I have every other Total War game on Steam in my library. If they really do port it, I will buy it [wonder if they'll port some older titles like Total War Battles: Shogun which was made with Unity3D].

I'm still waiting on Metro Last Light and the new Tropico too. I really can't believe how many new and huge titles we are actually getting for Linux since Valve jumped into the picture!

I have not bought this game yet, but I have every other Total War game on Steam in my library. If they really do port it, I will buy it [wonder if they'll port some older titles like Total War Battles: Shogun which was made with Unity3D]. I'm still waiting on Metro Last Light and the new Tropico too. I really can't believe how many new and huge titles we are actually getting for Linux since Valve jumped into the picture!
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Sanjuro commented on 10 October 2013 at 11:36 am UTC

The should port Shogun 2. It's more polished and IMO a better title overall. But good news nevertheless.

The should port Shogun 2. It's more polished and IMO a better title overall. But good news nevertheless.
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n30p1r4t3 commented on 10 October 2013 at 12:21 pm UTC
  • GOL Supporter

This is where things start to get vague (not soecifically talking about this article). If a company says they'll support Linux, but really only mean the streaming through SteamOS, that's really not the same thing. I think the biggest problem with SteamOS is that it doesn't exist yet (public,beta,etc), so a company can't really define what it means to support it natively (I.e Linux as well). 

I think the biggest problem is this saying:

Every game works on SteamOS, but not every game on SteamOs works on Linux. This is kind of like "Every square is a rectangle, but not every rectangle is a square." 

This is where things start to get vague (not soecifically talking about this article). If a company says they'll support Linux, but really only mean the streaming through SteamOS, that's really not the same thing. I think the biggest problem with SteamOS is that it doesn't exist yet (public,beta,etc), so a company can't really define what it means to support it natively (I.e Linux as well).  I think the biggest problem is this saying: [i][b]Every game works on SteamOS, but not every game on SteamOs works on Linux[/b][/i]. This is kind of like "Every square is a rectangle, but not every rectangle is a square." 
0 Likes
Maokei commented on 10 October 2013 at 12:31 pm UTC

Quote from n30p1r4t3This is where things start to get vague (not soecifically talking about this article). If a company says they'll support Linux, but really only mean the streaming through SteamOS, that's really not the same thing. I think the biggest problem with SteamOS is that it doesn't exist yet (public,beta,etc), so a company can't really define what it means to support it natively (I.e Linux as well). 

I think the biggest problem is this saying:

Every game works on SteamOS, but not every game on SteamOs works on Linux. This is kind of like "Every square is a rectangle, but not every rectangle is a square." 
SteamOS it does not exist yet, it shouldnt really a problem I think everyone is aware that it will be based of Ubuntu, so the devs can just aim to make their game work with Ubuntu. Fragmentation in general how always been a source of concern from devs how to supports all of these distros? I think if steamOS becomes the standard for gaming on linux it will be better for everyone.

I think its clear that valve is aiming for native software coming to Linux otherwise why bother doing all of this work with the drivers, debugging etc, if it was just about a small box for streaming.

[quote=Quote from n30p1r4t3]This is where things start to get vague (not soecifically talking about this article). If a company says they'll support Linux, but really only mean the streaming through SteamOS, that's really not the same thing. I think the biggest problem with SteamOS is that it doesn't exist yet (public,beta,etc), so a company can't really define what it means to support it natively (I.e Linux as well).  I think the biggest problem is this saying: [i][b]Every game works on SteamOS, but not every game on SteamOs works on Linux[/b][/i]. This is kind of like "Every square is a rectangle, but not every rectangle is a square." [/quote] SteamOS it does not exist yet, it shouldnt really a problem I think everyone is aware that it will be based of Ubuntu, so the devs can just aim to make their game work with Ubuntu. Fragmentation in general how always been a source of concern from devs how to supports all of these distros? I think if steamOS becomes the standard for gaming on linux it will be better for everyone. I think its clear that valve is aiming for native software coming to Linux otherwise why bother doing all of this work with the drivers, debugging etc, if it was just about a small box for streaming.
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Guest commented on 10 October 2013 at 12:54 pm UTC

I would've never believed that Sega would become a Linux publisher and yet here we are with Football Manager 2014, The Cave and now one of the Total War games.

I would've never believed that Sega would become a Linux publisher and yet here we are with Football Manager 2014, The Cave and now one of the Total War games.
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n30p1r4t3 commented on 10 October 2013 at 1:42 pm UTC
  • GOL Supporter

Quote from Maokei
Quote from n30p1r4t3This is where things start to get vague (not soecifically talking about this article). If a company says they'll support Linux, but really only mean the streaming through SteamOS, that's really not the same thing. I think the biggest problem with SteamOS is that it doesn't exist yet (public,beta,etc), so a company can't really define what it means to support it natively (I.e Linux as well). 

I think the biggest problem is this saying:

Every game works on SteamOS, but not every game on SteamOs works on Linux. This is kind of like "Every square is a rectangle, but not every rectangle is a square." 
SteamOS it does not exist yet, it shouldnt really a problem I think everyone is aware that it will be based of Ubuntu, so the devs can just aim to make their game work with Ubuntu. Fragmentation in general how always been a source of concern from devs how to supports all of these distros? I think if steamOS becomes the standard for gaming on linux it will be better for everyone.

I think its clear that valve is aiming for native software coming to Linux otherwise why bother doing all of this work with the drivers, debugging etc, if it was just about a small box for streaming.
I agree with you. But I'm not talking about valve games.

[quote=Quote from Maokei][quote=Quote from n30p1r4t3]This is where things start to get vague (not soecifically talking about this article). If a company says they'll support Linux, but really only mean the streaming through SteamOS, that's really not the same thing. I think the biggest problem with SteamOS is that it doesn't exist yet (public,beta,etc), so a company can't really define what it means to support it natively (I.e Linux as well).  I think the biggest problem is this saying: [i][b]Every game works on SteamOS, but not every game on SteamOs works on Linux[/b][/i]. This is kind of like "Every square is a rectangle, but not every rectangle is a square." [/quote] SteamOS it does not exist yet, it shouldnt really a problem I think everyone is aware that it will be based of Ubuntu, so the devs can just aim to make their game work with Ubuntu. Fragmentation in general how always been a source of concern from devs how to supports all of these distros? I think if steamOS becomes the standard for gaming on linux it will be better for everyone. I think its clear that valve is aiming for native software coming to Linux otherwise why bother doing all of this work with the drivers, debugging etc, if it was just about a small box for streaming.[/quote] I agree with you. But I'm not talking about valve games.
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Maokei commented on 10 October 2013 at 2:02 pm UTC

Quote from n30p1r4t3
Quote from Maokei
Quote from n30p1r4t3This is where things start to get vague (not soecifically talking about this article). If a company says they'll support Linux, but really only mean the streaming through SteamOS, that's really not the same thing. I think the biggest problem with SteamOS is that it doesn't exist yet (public,beta,etc), so a company can't really define what it means to support it natively (I.e Linux as well). 

I think the biggest problem is this saying:

Every game works on SteamOS, but not every game on SteamOs works on Linux. This is kind of like "Every square is a rectangle, but not every rectangle is a square." 
SteamOS it does not exist yet, it shouldnt really a problem I think everyone is aware that it will be based of Ubuntu, so the devs can just aim to make their game work with Ubuntu. Fragmentation in general how always been a source of concern from devs how to supports all of these distros? I think if steamOS becomes the standard for gaming on linux it will be better for everyone.

I think its clear that valve is aiming for native software coming to Linux otherwise why bother doing all of this work with the drivers, debugging etc, if it was just about a small box for streaming.
I agree with you. But I'm not talking about valve games.
I was not really talking about valve games(half-life, dota 2 etc) specifically ither, but valve is more or less pawing the road ahead for other game developers such as creative assembly discussed in this article and many others by releasing their games(valve) showing everyone else how its done properly.

Even if another dev like for example Crytech or Dice were to release some titles for Linux they could still reap the benefits of the work that has already been done by valve and other devs on the Linux side of things. 

[quote= Quote from n30p1r4t3][quote=Quote from Maokei][quote=Quote from n30p1r4t3]This is where things start to get vague (not soecifically talking about this article). If a company says they'll support Linux, but really only mean the streaming through SteamOS, that's really not the same thing. I think the biggest problem with SteamOS is that it doesn't exist yet (public,beta,etc), so a company can't really define what it means to support it natively (I.e Linux as well).  I think the biggest problem is this saying: [i][b]Every game works on SteamOS, but not every game on SteamOs works on Linux[/b][/i]. This is kind of like "Every square is a rectangle, but not every rectangle is a square." [/quote] SteamOS it does not exist yet, it shouldnt really a problem I think everyone is aware that it will be based of Ubuntu, so the devs can just aim to make their game work with Ubuntu. Fragmentation in general how always been a source of concern from devs how to supports all of these distros? I think if steamOS becomes the standard for gaming on linux it will be better for everyone. I think its clear that valve is aiming for native software coming to Linux otherwise why bother doing all of this work with the drivers, debugging etc, if it was just about a small box for streaming.[/quote] I agree with you. But I'm not talking about valve games.[/quote] I was not really talking about valve games(half-life, dota 2 etc) specifically ither, but valve is more or less pawing the road ahead for other game developers such as creative assembly discussed in this article and many others by releasing their games(valve) showing everyone else how its done properly. Even if another dev like for example Crytech or Dice were to release some titles for Linux they could still reap the benefits of the work that has already been done by valve and other devs on the Linux side of things. 
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adolson commented on 10 October 2013 at 2:11 pm UTC

"...if we released a version of Rome 2 for SteamOS..."

That "if" doesn't sound like a confirmation to me.

"...if we released a version of Rome 2 for SteamOS..." That "if" doesn't sound like a confirmation to me.
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Xpander commented on 10 October 2013 at 2:35 pm UTC

Offtopic:
wait the SteamOS is confirmed to be based on Ubuntu?
Last time i heard about it, it seemed that they were basing it to gentoo

Offtopic: wait the SteamOS is confirmed to be based on Ubuntu? Last time i heard about it, it seemed that they were basing it to gentoo
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