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Unvanquished FPS/RTS Hybrid Releases Alpha 25, Out With The Old
Posted , 3 March 2014 at 7:38 pm UTC / 5745 views
Unvanquished has released like clockwork their 25th alpha release, this time ripping out their old renderer completely. It has now been two whole years since the first release, wow.

image

Changes
They have dropped their old render which brings the OpenGL requirement up to a still low 2.1. This shouldn't really affect anyone.

There have been fixes to the renderer as well along with lighting fixes to older Tremulous maps.

A Mantis replaces both thr Basilisk & Advanced Dretches.

More balance changes.

And more, see the full post here.

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manny commented on 4 March 2014 at 2:59 am UTC

nice work

nice work

FutureSuture commented on 5 March 2014 at 6:36 pm UTC
  • Contributing Editor
  • GOL Supporter

It's looking better and better. I hope the developers feel that they can drop the alpha label soon so that more people will feel inclined to try the game.

It's looking better and better. I hope the developers feel that they can drop the alpha label soon so that more people will feel inclined to try the game.

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