Every article tag can be clicked to get a list of all articles in that category. Every article tag also has an RSS feed! You can customize an RSS feed too!
We do often include affiliate links to earn us some pennies. See more here.

Vogl OpenGL Debugger Gaining Support For GL 4.x API

By - | Views: 5,528
image
Vogl the open source OpenGL debugger being made by Valve is soon to gain support for the GL 4.x API and on a lighter note it almost works on Windows.

Rich Geldreich let us know via twitter about this one, it will be good to see Vogl gain higher OpenGL support for when newer games start pushing OpenGL to the limits using the newer API's.

It will also be good to see it work on Windows, as it will only help our cause if there is a cross-platform OpenGL debugger that bigger companies are happy using. It would make everyone more inclined to use OpenGL over DirectX if they have access to something like this.

The importance of this tool is crazy, to allow developers to properly optimize their games for OpenGL is going to be so very welcome to all of us.

If you remember Vogl already supports Unreal Engine 4, so games that come out using it could already take advantage of this tool. Article taken from GamingOnLinux.com.
0 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
See more from me
The comments on this article are closed.
No comments yet!

While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.