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Clockwork Empires City Builder Linux Build Due Soon

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https://www.youtube.com/watch?v=SZMG035ne6E
Clockwork Empires is the latest game from the developers behind Dungeons of Dredmor. It looks great and they are working on the Linux & Mac versions right now.

You can keep track of their progress on their forum post here.

They have just moved it over to use the OpenGL 3.2 core profile (latest update from yesterday), and they have moved onto fixing up the shaders. The Linux version really isn't far away now!

I have been looking forward to this rather a lot, but I hope the fishpeople don't kill off all my colonists.

Ps. That trailer is awesome.

Official About
Take on the role of a Junior Bureaucrat (Colonial Grade), sent forth to seek fame, promotions, and natural resources to feed the ravenous maw of Imperial Industry & Commerce. Build a prosperous colony, fill it with magnificent factories worked by oppressed labourers, and harness the awesome power of steam through fearsome machines invented by determined men and women of Science! History is yours to seize for fame and fortune, for Science, and for the Queen and the glory of the Clockwork Empires!

You can check out Clockwork Empires on Steam now, but don't buy it until the Linux version is released. Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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gemini Nov 5, 2014
Looks nice. There will never be too many simulator games, especially city building ones! Still playing games like Pharao, Caesar 3 and RCT, and I started playing those over 10 years ago and they just never gets old. Although it´s nice with some new fresh games sometimes too. :)
Liam Dawe Nov 6, 2014
Quoting: Skully
Quoting: liamdaweActually the Postal 2 team have taken the Linux stuff in-house now. I've been meaning to post an update about it.
You have a link for that?
Yup: http://www.gamingonlinux.com/articles/postal-2-no-longer-being-worked-on-by-icculus-rws-taking-it-inhouse.4551

As for Clockwork it seems Mac OSX has been giving them a lot of issues they are almost finished with, so "soon" :D
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