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Serious Engine 1 Linux source code is coming

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Ryan "Icculus" Gordon, a long time Linux game porter is working on getting the Serious Engine 1 source code release working on Linux, with official blessing.

QuoteFollowing the recent release of source code for Serious Engine v.1.10, our good friend Ryan C. Gordon a.k.a. Icculus contacted us regarding his Linux work: “Just dropped Croteam an email to ask if my Linux work can be published too. I’ll report back.”

Back in 2002 he made ports for Serious Sam The First and The Second Encounter for Linux. Here’s what he said: http://www.tek.no/artikler/ryan_c_gordon_and_michael_simms/68450/2

We were thrilled with his idea, so we gave him a big thumbs up! Stay tuned!

Source

Croteam really are awesome. Makes me a proud owner of The Talos Principle and Serious Sam 3 to repeatedly see how cool they are as people. Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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STiAT Mar 16, 2016
Quoting: GrimfistVery nice of Croteam, this is why I buy their linux games.
Does this actually mean we can play Serious Sam First & Second Encounter natively on Linux?
I own both for Windows on Steam, so assets are there, I just need a Linux executable ;)

That's actually what we'll get. The executable.

Looking forward to the releases. Maybe we can get a small community around this release. The engine itself has a lot to offer for smaller games.
svartalf Mar 16, 2016
Well, Ryan's just that awesome as well. Tip of the hat to Croteam for allowing him to go do that so we can have at least an unofficial version that got done but never released. Makes me really want the latest stuff available from them on Linux now.
svartalf Mar 16, 2016
Quoting: STiATThat's actually what we'll get. The executable.

The engine's a plus. The executable's a plus. Annoyance would be the assets. Because you're going to have to nab an old disk set or hoodwink Steam into letting you have it on the Linux side, assets-wise to be able to take advantage of this...unless someone were to get a "support gig" that gets an "official" version on Steam and the like.
omer666 Mar 16, 2016
Quoting: svartalf
Quoting: STiATThat's actually what we'll get. The executable.

The engine's a plus. The executable's a plus. Annoyance would be the assets. Because you're going to have to nab an old disk set or hoodwink Steam into letting you have it on the Linux side, assets-wise to be able to take advantage of this...unless someone were to get a "support gig" that gets an "official" version on Steam and the like.
And what about this?
valgusk Mar 16, 2016
I think releasing source is much better then official port.
first, you get to polish it for as long as you want
second, you can have android version :D
thrid, remember berserker quake2, quake 2 evolved, tenebrae, darkplaces? well, I can imagine that at least one enhancement like this (might be vulkan) will land here too.
Viva la open source!


Last edited by valgusk on 16 March 2016 at 8:34 pm UTC
omer666 Mar 16, 2016
Quoting: valguskI think releasing source is much better then official port.
first, you get to polish it for as long as you want
second, you can have android version :D
thrid, remember berserker quake2, quake 2 evolved, tenebrae, darkplaces? well, I can imagine that at least one enhancement like this (might be vulkan) will land here too.
Viva la open source!
While your point is completely valid, it seems that the trend nowadays is towards faithful ports or bug-fixing only developement. But I could be wrong. I hope I am ^_^
clel Mar 17, 2016
So the games were already ported in 2002? Why these versions are not available on Steam?

Also I hope that Croteam releases those ports on Steam, if possible, so people can enjoy their games without much effort.
omer666 Mar 17, 2016
Quoting: clelSo the games were already ported in 2002? Why these versions are not available on Steam?

Also I hope that Croteam releases those ports on Steam, if possible, so people can enjoy their games without much effort.
Ports weren't complete, they were struck in beta state.
I think I heard the games could not be completed and the First Encounter one runs way too fast on modern hardware.


Last edited by omer666 on 17 March 2016 at 7:45 pm UTC
rea987 Mar 17, 2016
Quoting: GrimfistVery nice of Croteam, this is why I buy their linux games.
Does this actually mean we can play Serious Sam First & Second Encounter natively on Linux?
I own both for Windows on Steam, so assets are there, I just need a Linux executable ;)

Well, it is already possible to run the classic SS games on Linux natively. Some months ago, I downloaded the beta Linux installer of the game; extracted it to the Windows installation of the game; with some improvisation the Linux "executable" was able to launch the game. I have some ancient libs to run older games though...
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