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Croteam have put up a very nice blog post about all their games and it seems all of them are coming to Linux now and with Vulkan too.

They start off by blabbing on about VR in Serious Sam VR: The Last Hope which we don't have yet, so I won't bore you with the details on that.

The key thing here is that they will be doing what they're calling the "Serious Sam Fusion 2017 update" which all games will get, this big update includes:
- All games now support SteamOS/Linux/OSX!
- Split-screen!
- Full support for all controllers including Steam controller, PS4 gamepads, all older DInput joysticks
- 64bit executables
- Support for Vulkan API (DirectX9 is now being removed; so long and thanks for all the bugs)
- Multithreaded rendering
- Proper multimonitor support
- Borderless window support
- Much better modding support with customizable weapons and items, improved scripting (including better support for scripting networked games)
- And More!

They also confirmed they will be doing The Talos Principle VR, SSVR: The Second Encounter and Serious Sam 3 VR: BFE. Not only that, but Serious Sam 4 is still going to happen too.

Also, as a teaser, Pierre-Loup Griffais from Valve shared this:

Early Serious Sam VR and SteamVR builds are coming along nicely on RADV + AMDGPU stack! pic.twitter.com/fpRQObSqOe

— Pierre-Loup Griffais (@Plagman2) February 8, 2017


For those who can't put it together, "RADV + AMDGPU" is the open source AMD Vulkan driver for Linux.

Thanks to Malakun and Edwin in our Telegram group for the links.

Croteam are freaking awesome.

Article taken from GamingOnLinux.com.
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39 comments
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johndoe86x Feb 8, 2017
Proper mult-monitor and split-screen? That could potentially mean that two people can play co-op on separate monitors. That would be amazing!
elbuglione Feb 8, 2017
Maybe it's time to buy HTCVive...
km3k Feb 8, 2017
This is great, I've been wanting to go back and finish Serious Sam 3, but it's sometimes buggy on my multi-monitor setup. I hope this fixes that.
Bloombery Feb 8, 2017
Woah!
Stupendous Man Feb 8, 2017
Quoting: AnxiousInfusionTalos is actually the perfect kind of game for VR. It's not heavy on action and perspective plays a huge role. I wish more companies would announce updates like this.
I agree. I'm not terribly excited by VR (yes, I've tried it), but The Talos Principle would be absolutely awesome in VR. I just wonder how they'll solve moving around?
1xok Feb 8, 2017
Quoting: XpanderCroteam FTW! They were the firs to start testing Vulkan in their game also and its now pretty solid and i'm getting huge performance gains with vulkan in Talos, almost 2x perf vs opengl
With an AMD card or Nvidia?


Last edited by 1xok on 8 February 2017 at 4:33 pm UTC
Xpander Feb 8, 2017
Quoting: PixelPi
Quoting: XpanderCroteam FTW! They were the firs to start testing Vulkan in their game also and its now pretty solid and i'm getting huge performance gains with vulkan in Talos, almost 2x perf vs opengl
With an AMD card or Nvidia?

Nvidia ofc.
AMD should get their shit togheter with their drivers before i buy their GPUS. I dont want to deal with this works, but that doesnd, this needs mesa this, that needs mesa that and this perfoms shit on that.
STiAT Feb 8, 2017
Quote- Support for Vulkan API (DirectX9 is now being removed; so long and thanks for all the bugs)

:D .. a typical Croteam comment.
Beamboom Feb 8, 2017
Quoting: M@yeulCIt says "RADV + AMDGPU", which is the open source AMD Vulkan driver stack on Linux. So, yeah, basically it's on Linux ;)

Aha! Thanks!
Beamboom Feb 8, 2017
Quoting: elbuglioneMaybe it's time to buy HTCVive...

I'm right behind you! As soon as the software support is in place.
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