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Steam client updated, brings in Shader Pre-Caching for OpenGL and Vulkan

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Valve have put out an updated stable update to the Steam client that brings in a rather interesting feature for OpenGL and Vulkan games.

This latest stable update pulls in the changes introduces in recent beta versions, most notably the new Shader Pre-Caching system that's available for OpenGL and Vulkan games.

Certain games can take a long time to load, or stutter quite heavily when you first play it. This is often because it's building a shader cache. With this new system, some games may come with this pre-made for you resulting in a smoother experience, something that will be ideal for Linux gaming.

The feature can be disabled too if it causes issues, you can find it in the overall Steam settings. Here's how Valve explained it:

New feature: Shader Pre-Caching. Whenever possible, depending on hardware and driver support, Steam can download pre-compiled shaders for your specific video card. This reduces load times and in-game stuttering during the first few launches of OpenGL- and Vulkan-based games on supported hardware. This feature may use a small amount of additional bandwidth as Steam uploads and analyzes a shader usage report after each run of the game. The feature can be disabled via a new entry in the Settings dialog.

On top of that, they also pulled in these Linux-specific fixes:

  • Fixed creating desktop and application menu shortcuts
  • Added detection and a workaround for certain titles that shipped with broken Steamworks SDK libraries

See the changelog here.

Article taken from GamingOnLinux.com.
Tags: Steam
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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Leopard Dec 16, 2017
Quoting: lucifertdarkSo does anyone know which games take advantage of this new feature? or is this more of a case of all games will use it no matter what?

For my case , it is mostly related to Cs:Go.

Max fps goes down a little bit at some maps but little stutters are gone.
Wendigo Dec 18, 2017
A little off topic but does anyone else notice that the system gets slowed down for about half a minute after quitting steam on Linux Mint 17.3? This started happening about a month ago.
I'm also still hoping for a patch that lets me quit steam via the taskbar icon again.
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