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DXVK 0.70 is out with support for Direct3D 10 over Vulkan in Wine

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DXVK [GitHub] continues the amazing progress towards helping Linux gamers play their favourite Windows-only games on Linux.

Just released minutes ago, DXVK 0.70 adds in the previously announced Direct3D 10 support (more info here). In addition to this, it also adds in support for the D3D11.1 ClearView method and  D3D11.1 extended double instructions.

There's also some setup changes to be aware of:

Instead of having to set up 32-bit and 64-bit DLLs separately, the release binaries now come with a custom winetricks verb which sets up both sets of DLLs for 64-bit wine prefixes, and only the 32-bit ones for 32-bit prefixes.

Release notes here for more info on that.

I do honestly love watching DXVK evolve and I'm still shocked and just how quickly it has progressed. I don't personally make use of it, but it's nice that it exists for those who want to be on Linux, but don't want to give up Windows games that are likely to never be ported over.

Article taken from GamingOnLinux.com.
Tags: Vulkan, Wine
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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Shmerl Aug 20, 2018
Interesting. I think it was wrong to remove the script, it's useful. I suppose I should write my own now.
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