You can sign up to get a daily email of our articles, see the Mailing List page.
We do often include affiliate links to earn us some pennies. See more here.

Euro Truck Simulator 2 is expanding again, with the Road to the Black Sea expansion that's now been announced for release on December 5.

Quite a big DLC giving you access to travel through and expand your company through Romania, Bulgaria and some of Turkey too with Istanbul. Coming with it are 11 new local company docks and industries, 20 new major cities and many smaller towns and settlements, a bunch of new unique 3D assets, local AI trains, trams, and traffic cars, border crossings with feature-rich border controls and more.

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

These truck sim games always fascinate me. I've tried to get some friends into them and they're always puzzled about what the fun is. It's something you have to experience really, so very oddly relaxing and quite engrossing when you have a nice Wheel setup too. Dealing with all the logistics of not just driving and delivering packages yourself, but the business side to it too is thoroughly interesting.

You can pick up ETS2 on Humble Store and Steam.

Article taken from GamingOnLinux.com.
9 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
See more from me
The comments on this article are closed.
13 comments
Page: 1/2»
  Go to:

Koopacabras Nov 29, 2019
Too bad that the game still runs on OpenGL they updated the windows version to DirectX 11 but no Vulkan update.
Dorrit Nov 29, 2019
I love this game :) love it, love it!
leillo1975 Nov 29, 2019
Quoting: The_AquabatToo bad that the game still runs on OpenGL they updated the windows version to DirectX 11 but no Vulkan update.

It's a shame that devs choose DX11 as API instead Vulkan. I can't understand that being a multiplatform game (Linux, Windows and Mac) they do this. I'm certainly worried that they have made this decision concerning Linux support.
tuubi Nov 29, 2019
View PC info
  • Supporter
My biggest gripe with the graphics is the lack of functioning AA. The game (and ATS too) lets me pick SMAA, but the setting has no effect that I can see. And no matter how much I bump the internal resolution, there's aliasing and moiré effects all over the place.

Despite all this, I love these truck sims to bits. Perfect games to relax with.


Last edited by tuubi on 29 November 2019 at 5:49 pm UTC
Eike Nov 29, 2019
View PC info
  • Supporter Plus
Quoting: tuubiMy biggest gripe with the graphics is the lack of functioning AA. The game (and ATS too) lets me pick SMAA, but the setting has no effect that I can see. And no matter how much I bump the internal resolution, there's aliasing and moiré effects all over the place.

I don't know about AMD, but for Nvidia, there's an override setting in the driver settings.
tuubi Nov 29, 2019
View PC info
  • Supporter
Quoting: GuestThe problem with this "game" is there is no goal. So nothing to do really.
For me, the goal is to relax. I get quickly bored with sandboxy games like minecraft/test and terraria, but these truck sims just keep me driving one more job. Especially when I'm not up for anything more demanding. Lots of trucks to drive, places and routes to see, cargoes to haul...

Quoting: Eike
Quoting: tuubiMy biggest gripe with the graphics is the lack of functioning AA. The game (and ATS too) lets me pick SMAA, but the setting has no effect that I can see. And no matter how much I bump the internal resolution, there's aliasing and moiré effects all over the place.

I don't know about AMD, but for Nvidia, there's an override setting in the driver settings.
Haven't found anything that works. Almost tempted to try with proton. But only almost. This is just a minor annoyance after all. I guess I should report a bug, seeing as Windows users just got antialiasing enhancements in the latest update.


Last edited by tuubi on 29 November 2019 at 8:29 pm UTC
Micromegas Nov 29, 2019
I'm especially hyped for the next expansions after this one because they have to be Spain and Portugal (or maybe Greece, which would be exciting too because of islands, ferries, mountains?).

I want to finally drive from Gibraltar to the North Cape in one big haul - the equivalent to driving from coast to coast in American Truck Simulator some day in the future, I would say. :D
M@GOid Nov 30, 2019
Quoting: The_AquabatToo bad that the game still runs on OpenGL they updated the windows version to DirectX 11 but no Vulkan update.
Quoting: leillo1975
Quoting: The_AquabatToo bad that the game still runs on OpenGL they updated the windows version to DirectX 11 but no Vulkan update.

It's a shame that devs choose DX11 as API instead Vulkan. I can't understand that being a multiplatform game (Linux, Windows and Mac) they do this. I'm certainly worried that they have made this decision concerning Linux support.

While they didn't say anything about upping the OpenGL version, is very clear to me that something is changing on the Linux version, on ATS, that got the 1.36 update. Performance definitively got a uplift. Is not Vulkan, but they did not forgot Linux, that is for sure.
M@GOid Nov 30, 2019
Quoting: tuubiMy biggest gripe with the graphics is the lack of functioning AA. The game (and ATS too) lets me pick SMAA, but the setting has no effect that I can see. And no matter how much I bump the internal resolution, there's aliasing and moiré effects all over the place.

Despite all this, I love these truck sims to bits. Perfect games to relax with.

These games are notorious for aliasing problems, even on Windows. My solution used to be running the game at 400% scale, at last AMD cards, didn't get a big performance penalty. But since about 1.33 that was not a option anymore, with big performance loss.

The last updates on ATS (1.36) got the SMAA functioning more or less properly, so a combination of 200% scaling and SMAA on high is giving good results to me (on a RX570) so far.
M@GOid Nov 30, 2019
Quoting: Patola
Quoting: GuestThe problem with this "game" is there is no goal. So nothing to do really.
The game is amazing, which does not mean it is perfect, far from it. I until resent the developer's decision to not make the trucks get damaged, dirty or even deliver smoke to not "damage" the public image of the licensed truck brands.

It may be that they didn't have a choice on that. All it takes is only one truck manufacturer to say "here is your license, but make our trucks look good, or else", for them to avoid letting the truck receive damage or dirt. It used be exist a mod to create damage, but it ceased do be developed. AFAIK.

And they are not alone on that. Other games like Gran Turismo also did not show damage on cars because some manufacturers like Ferrari didn't allow it.

PS: E ae Patola, lembro de vc dos tempos do BR-Linux.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.