Yet another classic game is being kept alive on modern systems thanks to open source. UAlbion was pointed out to us recently, as a game engine for Albion the 1995 classic from Blue Byte Studio. When originally released, it was highly rated by critics and a lot of people still love it today.
It is the year 2227, and the gigantic interstellar factory ship, Toronto, cruises toward a lifeless planet endowed with a wealth of minerals. While studying the planet in his shuttlecraft, the pilot, Tom Driscoll, unavoidably crash lands. Against all expectations, he survives to discover his craft has landed in a world rich in flora and fauna, and inhabited by intelligent beings. How could the data on the planet of Albion have been so wrong?
While UAlbion is somewhat playable with you being able to load it up and explore, there's a lot left to do and they could likely use a few contributors. They need to fix up the music system, add in the conversation system, combat system and the list goes on. They said their main goal is to improve the overall usability experience with the modern UAlbion plus some visual improvements and better pathfinding.
Hat tip to RTheren.