Join us on the Linux Gaming community on Lemmy, the federated open source alternative to Reddit.

Wine 6.16 is out now with initial HID-based joystick backend work

By - | Views: 11,786

Another biweekly development release of the Windows compatibility layer Wine is out now with Wine 6.16.

For newer readers and Linux users here's a refresher - Wine is a compatibility layer built for operating systems like Linux, macOS and BSD. The idea is to allow other platforms to run games and applications only built and supported for Windows. It's also part of what makes up Steam Play Proton. Once a year or so, a new stable release is made.

What's new in Wine 6.16 includes:

  • Initial version of a HID-based joystick backend.
  • Improved high-DPI theming support.
  • More preparation work for the GDI syscall interface.
  • Better CodeView support in WineDump.

This time around 36 bugs were noted as being solved. Usual here applies: some bugs were fixed previously, some only recently. Bugs fixed include issues sorted out for: NVIDIA D3D SDK 10 fixes, Hitman, Dangerous Water, TemTem, Star Citizen, EverQuest and more.

Also if you missed it CodeWeavers who sponsor Wine development are looking for new Wine coders.

Article taken from GamingOnLinux.com.
Tags: Meta, New Release, Open Source, Wine | Apps: Wine
16 Likes
We do often include affiliate links to earn us some pennies. We are currently affiliated with GOG and Humble Store. See more here.
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
7 comments

redneckdrow 28 Aug
Not to whine, but no puns? That's unbarrelable!

Yes, I probably deserve a cask-et for that one. Feel free to tell me to cork it!
Keyrock 28 Aug
Quoting: redneckdrowNot to whine, but no puns? That's unbarrelable!

Yes, I probably deserve a cask-et for that one. Feel free to tell me to cork it!
No need for sour grapes, Liam can't come up with a vintage pun every time.
peta77 28 Aug
Initial version of a HID-based joystick backend.

So this means what? Is my Thrustmaster Pendular Rudder Pedals finally recognized in Wine games? If so, when will it show up in Proton? Any info on that?
If not... well, hopefully I'll be able to seriously use helicopters in Arma3 with rotolib (or be able to have all my controls available in take on helicopters) before i die.... currently one of the few things remaining not working on linux for me...
Quoting: peta77Initial version of a HID-based joystick backend.

So this means what? Is my Thrustmaster Pendular Rudder Pedals finally recognized in Wine games? If so, when will it show up in Proton? Any info on that?
If not... well, hopefully I'll be able to seriously use helicopters in Arma3 with rotolib (or be able to have all my controls available in take on helicopters) before i die.... currently one of the few things remaining not working on linux for me...

Current Proton Experimental is on wine 6.3 so it might take a while. Proton-GE should have it soon though.
whizse 29 Aug
  • Supporter
Quoting: rustybroomhandleCurrent Proton Experimental is on wine 6.3 so it might take a while. Proton-GE should have it soon though.
No. It's a work in progress (from the git commit message):

Quotedinput: Introduce new HID joystick backend.
This adds a new joystick backend, implemented on top of HID and without
any host dependencies. This will be progressively implementated, and
it's not going to be usable until at least a few more patches.
Scratch what I wrote above. I was really young/stupid/drunk at the time. Also, my account was hacked.

It looks like it can be enabled along with the other backends so I assume it will end up in GE shortly, sorry!

Proton uses it's own SDL based joystick input system, different from Wine. But I'm guessing this one will supersede that one too in time?


Last edited by whizse on 29 August 2021 at 1:42 pm UTC
Termy 29 Aug
Quoting: peta77So this means what? Is my Thrustmaster Pendular Rudder Pedals finally recognized in Wine games?

if i understand correctly, that should probably be the case, yes - several players of our SC-Org had missing axis that have been fixed by this - and for me, it even fixed that for the t16000, JS only registred the twist axis and EV was needed for the slider.
Waiting for playing Crossfire on Linux
While you're here, please consider supporting GamingOnLinux on:

Patreon, Liberapay or PayPal Donation.

This ensures all of our main content remains totally free for everyone with no article paywalls. We also don't have tons of adverts, there's also no tracking and we respect your privacy. Just good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register

Or login with...
Sign in with Steam Sign in with Twitter Sign in with Google
Social logins require cookies to stay logged in.