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Check out the original Half-Life with Ray Tracing

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Want to play with some real-time path tracing in Half-Life? Well, a modder is doing just that and has released a small teaser to show it off.

The work is actually based on an existing effort, which will bring Vulkan Ray Tracing into Xash3D FWGS, a game engine that's compatible with classic Valve games designed for modding. The modder going by sultim_t, mentions their work will see the source code released when the mod is ready. They said it will provide hardware accelerated ray tracing with the possibility to "calculate global illumination, reflections, refractions, soft shadows and other visual effects with interactive framerates".

Until it's out, you can see what they showed off below:

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They say Half-Life: RAY TRACED will be out in 2022 for "Windows", but that's never stopped us before has it? Given the source code will be out, it hopefully won't be too difficult to get it working, especially as the existing work it's based upon is cross-platform.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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TrainDoc Jan 11, 2022
Thanks, I hate it. HL1 has already had it's lighting washed out in the steam version compared to the original release and this just misses the artistry of lighting in 3D games that has grown up since HL1. "Ray-tracing" is such a frustrating gimmick.
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