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The Heroic Games Launcher for Epic Games and GOG on Linux has a huge new Beta release (plus a bug fixes for the stable build) with loads of fancy new features.

Why should you use the Heroic Games Launcher? Well, Epic Games and GOG don't support Linux with their launchers and so playing games from them can be a bit of a nuisance on Linux and Steam Deck. This way you get a handy launcher to keep them nicely up to date. It's free and open source too, so anyone can help improve it!

With the 2.4.0 Beta 2 release now out it adds in:

  • GOG Cloud Save, which works with Windows games run through Wine / Proton, as GOG doesn't support it for Native Linux games.
  • Epic Overlay Support.
  • Support for the Easy Anti-Cheat and BattlEye Runtimes (for games that have support hooked up). They also list anti-cheat status on game pages supplied by areweanticheatyet.com, although that might not be too accurate.
  • A new easier way of adding environment variables or wrappers to launch games with.
  • A way to add a game shortcut directly to Steam (as a Non-Steam Game).
  • Electron was updated to v19.
  • Legendary was updated to v0.20.27.
  • GOGDL was updated to v0.4.
  • Various other improvements.

On top of that the stable version 2.3.10 was also released fixing up a couple of issues.

Article taken from GamingOnLinux.com.
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30 comments
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slaapliedje 18 Jul
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Thanks GOG for not support cloud slaves on Linux. Keeping up the impression that it is barely supported by you...

You would think by how much they are hurting lately, that they'd want to try to support as many platforms as possible for the 'easy' releases (ones that have Linux native support in parity with what Steam has). Hell, especially the DOSBox ones, those are just randomly 'not for Linux'. One would think it'd be fairly straight forward to create an auto-build system that just packages up any DOSBox game into a nice Linux installer.
felipecrs 18 Jul
> although that might not be too accurate.

Is it because of an inaccuracy of AWACY, or something else?
Valck 18 Jul
Quoting: slaapliedjeThanks GOG for not support cloud slaves on Linux
Oh, wait... I don't think you meant that in the way it was written... I was about to agree... well, I guess I still do. Down with slavery, everywhere!

Other than that, maybe it isn't that bad... I mean there are now several open launchers instead of one proprietary one. That has to be positive, right?
No, seriously. I like having the choice of manually downloading, archiving, and installing my games. I usually don't have that choice with Steam, unless the devs go out of their way to make sure their games run without Steam.

And while I don't actually know, likely one also doesn't have that choice with any of the other stores (Epic, Ubisoft, etc.?)
Geamandura 18 Jul
It looks great, but does it support incrementing the play time in your GOG account?
tpau 18 Jul
QuoteAnd while I don't actually know, likely one also doesn't have that choice with any of the other stores (Epic, Ubisoft, etc.?)

Nobody says you can't do with them what people did with gog or epic games or amazon games.
Reverse Engineer them and make your own launcher is possible.
Some things are already done and heroic teased Amazon Games Support in the future already.
No reason to believe they aren't open for more


Last edited by tpau on 18 July 2022 at 5:44 pm UTC
tpau 18 Jul
Quoting: GeamanduraIt looks great, but does it support incrementing the play time in your GOG account?
Not yet. PlayTime Tracking isn't done for Epic Games either at the moment.
Yes! I've been following the PR on Github after they mentioned they're working on it. I wasn't expecting it this soon, but this is amazing.

GOG is finally an option I can consider now, since Cloud Save is one of my primary factors to buy instead of pirate- they've been slowly becoming a "backup plan" to Steam for VNs and have uncensored releases, so I've been wanting for them to have good experience for me. And Epic Overlay solves the issue that made people had to do some workarounds with compatible games.

Now that that's a major milestone crossed, I think we might soon see Heroic's plan to expand to other stores. Itch, Ubisoft, and EA Origins maybe? Maybe Battle.net, Minecraft, FFXIV, and Riot games as well? They've just been solid experiences that I prefer them over Bottles and Lutris.
tpau 18 Jul
Quoting: fenglengshunNow that that's a major milestone crossed, I think we might soon see Heroic's plan to expand to other stores. Itch, Ubisoft, and EA Origins maybe? Maybe Battle.net, Minecraft, FFXIV, and Riot games as well?

This is quite some heavy lifting and research. Heroic is far from feature parity with the original clients already and spread thin. They would need more people that supply code.
Unlike Lutris they are not using the original proprietary launchers and wrap those, no they write their own code that interacts with the original servers.
slaapliedje 18 Jul
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Quoting: Valck
Quoting: slaapliedjeThanks GOG for not support cloud slaves on Linux
Oh, wait... I don't think you meant that in the way it was written... I was about to agree... well, I guess I still do. Down with slavery, everywhere!

Other than that, maybe it isn't that bad... I mean there are now several open launchers instead of one proprietary one. That has to be positive, right?
No, seriously. I like having the choice of manually downloading, archiving, and installing my games. I usually don't have that choice with Steam, unless the devs go out of their way to make sure their games run without Steam.

And while I don't actually know, likely one also doesn't have that choice with any of the other stores (Epic, Ubisoft, etc.?)
We should all have cloud slaves. How else are going to get over this drought?
EWG 19 Jul
So.. for keeping save files the same between machines SyncThing might do the trick.

I've got a dedicated low power machine for sync/backup, media playback, and torrenting open source games and libre OS ISOs.
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