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The Edgerunners Update is out now for Cyberpunk 2077, along with the Cyberpunk 2077: Phantom Liberty expansion getting a reveal and a 2023 release date. Some fixes included for Steam Deck finally too.

A big new feature is cross-progression between all platforms if you want it. So you can play it pretty much anywhere that has this update and sync it all up. In a world of the Steam Deck making PC gaming portable, this is a really nice feature that I hope more games add in. It would be ridiculous to list everything that's new but some of it includes: easy wardrobe changes, 3 new gigs, a bunch of new weapons, a new mini-game, lots of balancing, new poison perks, new secrets to discover and modding updates.

As for the Steam Deck, these specific fixes made it in:

  • [Steam Deck] Fixed an issue where the dedicated preset was applying Ultra settings instead of properly crafted graphics settings.
  • [Steam Deck] Fixed an issue where the game became unresponsive after trying to change Key Bindings.

The first one was a pretty big problem that I personally highlighted back in March, because it gave the impression that Cyberpunk 2077 ran way worse than it should on Steam Deck. It's surprising it took them multiple months to fix a simple settings issue but that's par for the course when it comes to Cyberpunk 2077 development isn't it?

Oh there's the new expansion too and you can see the teaser trailer below:

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You can buy it to play on Linux with Proton or Steam Deck on Steam.

Article taken from GamingOnLinux.com.
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Beamboom Sep 8, 2022
Quoting: jenscrafting is kind of useless since you’ll always find something better shortly afterwards
Crafting is a thing for the latter half of the game, to upgrade existing gear and craft stuff that can't be looted (or you need more of, like clothing and weapon mods). I do agree with you however that for the first half of the game there's no point in crafting or purchasing any equipment - you'll loot better stuff around the corner.
Shmerl Sep 8, 2022
Yeah, crafting is needed for making legendary levels of iconic items (those you can't loot and not everything has a comparable item from the regular variety).

What I found useless though is crafting quickhacks. Those you can totally fish out from the terminals (including legendary ones). So I accumulated a ton of quickhack components that I never used.

They probably should have introduced some iconic quickhacks similarly to items, to make crafting them make more sense.

I was a bit disappointed that Bartmoss quest didn't provide anything like that.


Last edited by Shmerl on 8 September 2022 at 9:57 pm UTC
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