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With a demo I really liked and played a lot of, the space bullet heaven roguelike Sublight is set to warp into Early Access on September 15th.

Captain a powerful warship, place your turrets, manage firing arcs, and carve through escalating waves of enemies as you build out an arsenal capable of dominating an entire sector. The press email sent to GamingOnLinux noted that since its last major update one month ago, players have already managed to rack up over 14.3 million kills in the demo alone.

Sublight launches into Early Access with 6 levels, multiple bosses, 2 enemy factions, 9 playable ships, over 16 weapon types, and an established set of build upgrades to customize every run. The developer is also adding in weekly rotating level modifiers to keep things feeling fresh.

See the new trailer below:

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Key Features
  • Survive a hostile galaxy
    Command a stellar battleship and fight through multiple deadly sectors filled with relentless foes. Equip turrets, stack upgrades, and face everything from rogue rebel fleets to ravenous alien swarms.
  • Discover a powerful arsenal
    Blast enemies to salvage materials and level up your ship. Choose from a vast pool of turrets, shredding autocannons, piercing railguns, and more. Combine them with dozens of passive upgrades to fine-tune every detail of your build.
  • Unlock new ways to dominate the stars
    Unlock a variety of unique ships, each with multiple alternative loadouts. Every hull comes with integrated weapon systems and abilities that transform your playstyle.

I've got a key request in for this one, as I'm hoping to give it a deeper look since it combines together a lot of things I like: lots of space action, bullet heavens, bullet hells, ship customization and much more.

Steam Deck 🟡 Playable
Release Date: 📅 15th September 2026
Official links:Steam
Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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