You love a good numbers-go-up dopamine hit right? How about with a slot car driving in loops while you power it up with game-changing cards. Yes, another one about chasing scores. Balatro really lit a fire under this genre didn't it? We're seeing all sorts of games now based around that idea, with indie developers taking whatever they can to turn it into something different.
How it works - you pick cards, place down special gates and collect charms as the slot car races around the loop. There's a lot of game-changing card to help you create powerful synergies and lots of different effects to help you jackpot that score. Thanks to you placing down gates on the track to pass through, you can end up with some insane chain reactions.
The developer recently announced it's going to release on September 11th.

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- 9 Cars, each with their own identity and effects.
- 9 Tracks with different looks and layouts to fully challenge your build.
- 5 difficulty modes to make it even harder to go infinite.
- Daily and weekly challenges, with a variety of optional leaderboards.
- 50 Cards to draft.
- 30 Gates to place.
- 70 Charms to collect.
- Chill soundtrack by Pulsewith (Justin Skomarovsky).
Another that will no doubt give the feeling of needing just one more run.
*) I'd like to emphasise how great it is that the number of games with a demo available seems to have skyrocketed in the last few years or so. Don't know if that's just me, but I really like it. Prevents me from regretting some purchases while also getting me in touch with games I otherwise wouldn't have bothered with.
Last edited by Nagezahn on 20 Aug 2026 at 4:36 pm UTC



