Online extraction shooters are still a genre pretty lacking on SteamOS / Linux, but EVE Vanguard will be another you can add to your wishlist.
It actually already works, but the official Early Access Beta release on Steam isn't until "Q3 2027" as of their latest plans. But even before that they'll be doing paid Alpha access from November 10th, which will be exclusively through the EVE Launcher.
The developer sent this statement to GamingOnLinux about SteamOS / Linux support:
"EVE Vanguard has supported Easy Anti-Cheat on Linux for approximately the past two years, and members of our community have been playing successfully via compatibility layers. While we haven’t conducted dedicated testing on SteamOS and don’t currently have plans for a native Linux client, we’ll continue to evaluate platform support as development progresses."
It's now listed on our dedicated SteamOS / Linux anti-cheat compatibility page.
See their previous alpha playtest trailer below:

Direct Link
And the most recent developer video:

Direct Link
More about it from the developer:
"Deploy into procedurally enhanced dynamic worlds to survey, raid, scavenge, complete objectives, and extract across rich PvPvE experiences.
Progression extends beyond every deployment. Whether you fight, gather resources, manufacture equipment, or build wealth, players choose their own path to success through persistent progression and role specialization.
Connected to the living universe of EVE Online, every action contributes to a shared world that continues to evolve without resets or sequels.
EXTRACTION FPS - Tension, Loss, Emergence
ADVENTURE RPG - Progression, Agency, and Impact on the largest player battles in video game history"
For readers who feel strongly about any form of generative AI, the Steam page does note:
"EVE Vanguard uses AI-generated text-to-speech (TTS) for certain voice-over content, including character barks and narration. These assets are created under the direction of the development team to support the game's production and player experience. All writing, gameplay, worldbuilding, and overall creative vision are authored and curated by the game’s developers."
So that's quite similar to how it's used in ARC Raiders.
> PvP
Welp, that's a hard pass. :/
I was sooo happy when the client started downloading the EAC module, and I stopped being kicked out of the servers.
Now I'm in VIP program and other NDA'd groups, and I love the determination the team is putting into it - even if I don't necessarily agree with all the design choices. They passed on the huge opportunity of having a Dust 514 2.0, and instead followed the extraction shooter FOTM. Dust 514 was decommissioned ten years ago, and still has a huge, passionate following cult to this very day.
The fun (!) fact about anticheat here is that in Windows, EAC is implemented as a kernel module, while in Linux is userspace only. They're both authenticated and validated by the backend, but the Linux version is a lot less invasive.
I hope they'll succeed, even in such a very complicated market.
Then just leave AI out entirely. Apparently its not needed anyways.
I was a Eve Online Player during multiple years and my last overview was between 2022-2023 - and at the end or 2023 we had a alpha session with Eve Vanguard….
3 years later they release an… alpha ? In 2023 the extraction shooter start to be a thing, today the market is overflowed - How this game survive that long ?
As someone said. We just wanted a Dust 514 2.0 and we got a UE5 weird extraction shooter… And I’m pretty sure people not into Eve will not give an eye on it at all.
I personally stop playing Eve online since 2024 and I’m not interested anymore about this game. People look at Wardog or Tarkov more.



