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In Control: Rocketry was revealed by Maximum Entertainment where you have to build and wire up control panels to control space rockets.

The game has you design a spacecraft including the likes of thrusters, fuel tanks and capsules - then build the control panel that operates it, wiring together sensors, inputs and outputs before testing the whole assembly and adjusting until it holds its flight path. Once airborne, you get to fly the craft: working the panel, managing resources, and steering toward a destination using real orbital mechanics.

Progress unlocks rocket and control panel parts that open up new destinations, while asteroids can be redirected and mined for resources. Missions run both unmanned and manned, the latter adding life support to everything else a pilot is already juggling. For those of you who would rather experiment, there's a Sandbox Mode to test rocket ideas, practice flying, or build purely for the fun of it.

Seems like a cool mixture of simulator elements here, check out the trailer below:

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Key Features
  • Construct Your Rocket: Combine thrusters, fuel tanks and capsules into a spacecraft, where every part’s purpose and mass changes how it flies.
  • Wire Your Own Control Panels: Connect sensors, inputs and outputs to make the rocket fly.
  • Explore a Solar System: Orbit an Earth-like planet, travel to its moon, and journey to the far reaches of space landing, or crashing, onto strange new worlds, each with its own challenges and puzzles.

Due for release sometime in 2027 - no clearer date has been given so far.

Article taken from GamingOnLinux.com.
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