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Steam Deck / SteamOS support for Minecraft Dungeons II is being worked on

| Last updated: 30 Sep 2026 at 3:52 pm UTC
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It was disappointing to see Minecraft Dungeons II launch broken on SteamOS / Linux systems like Steam Deck and Steam Machine but it is being sorted.

While the developer hasn't replied to the email from GamingOnLinux, they have updated the official Minecraft Feedback website with a note on the Steam Deck Support post to say:

"We've seen your feedback about Steam Deck support for Minecraft Dungeons II. The team is working on it and we hope to have more to share soon. Thanks for your patience, and keep the feedback coming."

Minecraft Feedback Official Reply

The community of people on the official Proton GitHub bug report already found some workarounds, so the truly impatient can force it to work with some tweaking. There's a third-party script on GitHub that reportedly can get you logged in but seems the legal situation with it can be messy, best just to wait for an official fix.

Hopefully sometime soon we'll be able to share news of it working without any hacky workarounds being needed.

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Release Date: ๐Ÿ“… 29th September 2026
Official links:Steam
๐ŸŒ External Sources: feedback.minecraft.net, GitHub - Proton
Article taken from GamingOnLinux.com.
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7 comments
LoudTechie 1 Oct 2026
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I did not expect this.
That's very nice of Microsoft.
TheSHEEEP 1 Oct 2026
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Quoting: LoudTechieThat's very nice of Microsoft.
It is not.
They were being "review bombed" (not sure if this qualifies, after all they never said it runs on Linux) by lots of people, since the previous game ran fine on Linux and this one didn't.
Score dropped down to the lower 50s.

They are simply reacting to that pressure, I believe.
Caldathras 1 Oct 2026
At least they're paying attention...
NyxTheArcticFox 1 Oct 2026
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a update has just come out fixing the issue
just tested it it works at least for me
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Quoting: TheSHEEEP
Quoting: LoudTechieThat's very nice of Microsoft.
It is not.
They were being "review bombed" (not sure if this qualifies, after all they never said it runs on Linux) by lots of people, since the previous game ran fine on Linux and this one didn't.
Score dropped down to the lower 50s.

They are simply reacting to that pressure, I believe.
Pleasant there's a big enough Linux user base to successfully apply this kind of pressure.
LoudTechie 2 Oct 2026
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Quoting: TheSHEEEP
Quoting: LoudTechieThat's very nice of Microsoft.
It is not.
They were being "review bombed" (not sure if this qualifies, after all they never said it runs on Linux) by lots of people, since the previous game ran fine on Linux and this one didn't.
Score dropped down to the lower 50s.

They are simply reacting to that pressure, I believe.
As they've shown with Visual Studio they can endure review bombings for the reason of withholding Linux support.
TheSHEEEP 2 Oct 2026
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Quoting: LoudTechieAs they've shown with Visual Studio they can endure review bombings for the reason of withholding Linux support.
Not really.
They developed VSCode in response to that.

Well, to that and the fact that VS is a bloated, awful, slow, crumbling-under-its-own-weight piece of software that should forever disappear into the archive.
They knew that, Atom made it abundantly clear, and so VSCode was born.
VSCode with a few extensions does whatever you want, but does so with about 20x less hassle and ten times faster.

As much as I love shitting on MS, how they moved from that ancient, biblical plague of VS to VSCode was truly beneficial to developers as a whole.
And you can even get VSCodium by now, which has all/most (unsure?) MS-attachment removed from it (at the cost of losing some extension/feature support).

Last edited by TheSHEEEP on 2 Oct 2026 at 7:54 am UTC
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