Valve are clearly making preparations for the Steam Frame to finally get a proper release this month - with a new Release Candidate Beta build of SteamVR. If you say Steam Frame three times in a mirror - maybe Gabe will finally reveal the price and release date.
We don't yet have any official dates but there's been plenty of rumours floating around about Monday, and several YouTube creators have teased they have the Steam Frame for review (but not us - Valve didn't reply still). So I'll be keeping an eye out.
SteamVR Beta 2.17.8 changes
SteamVR:
- Improve dashboard placement and motion behavior.
- Prevent several cases that would cause video corruption on NVIDIA cards when using Steam Link.
- When an overlay’s grab handle is selected, the joystick now pushes and pulls it faster.
- Fix keyboard summon/dismiss triggering dashboard motion.
- Fix crash using Steam Link on Linux when games submit invalid textures.
- Fix stutters when using Steam Link on NVIDIA cards.
- Improve streaming recovery when using Steam Link on Linux.
- Move less frequently used window controls to “Additional Options” Menu, and added option to toggle curvature.
Steam Link:
- Adds initial support for USB streaming.
- USB streaming can be used without WiFi by opting into the Steam Client Beta.
- Fix loading spinner flickering when framerate in game is low.
- Fix case where wrong framerates could show in SteamVR Settings.
- Latency improvements.
🌐 External Sources: store.steampowered.com
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2 comments
I recently tried current SteamVR on Nvidia395+Wayland and the experience was truly horrific. Besides the old vsync fail bug that has plagued nvidia drivers for two years now, the complete stutter fest made it entirely unusable. Monado is fine (besides the vsync issue), so it really is a SteamVR problem.
Still have to test 610, but I have little hope. Which means I'm basically forced to go back to 550 and X11. While SteamVR 1.27.5 wasn't perfect, it has only gotten worse every since.
I was hoping for the Frame to have released by now. This would remove the hardware interfacing from the local machine and probable fix all issues that SteamVR on Linux currently has.
Still have to test 610, but I have little hope. Which means I'm basically forced to go back to 550 and X11. While SteamVR 1.27.5 wasn't perfect, it has only gotten worse every since.
I was hoping for the Frame to have released by now. This would remove the hardware interfacing from the local machine and probable fix all issues that SteamVR on Linux currently has.
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I know it's not likely, but having usb streaming as an option on Quest 2 through the steam link app would be sooo nice. Wifi streaming is ok 75% of the time, but I miss having the wired option for sim games like I did in Windows.
I really can't justify spending $1000 on a Steam Frame for how infrequently I use VR, though i'd probably use it more if it was more reliable on linux.
I really can't justify spending $1000 on a Steam Frame for how infrequently I use VR, though i'd probably use it more if it was more reliable on linux.
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