⨯ Check out what systems our users are running on our special statistics page.

Something about cleverly done animated ASCII really hooks me in, and Third Bloc doesn't just look good it sounds really unique too. A recent discovery I just happened to stumble across on Steam, and it immediately pulled me in with the idea behind it.

More about it - "In 1945, the United States and Soviet Union already dominate the world. Your newly established republic has little industry, few trained people and no claim to power. Third Bloc is a text-based political and state-management sandbox about closing that gap. Build factories and research facilities, recruit scientists, obtain technology abroad and bargain with governments far stronger than yours. Over 90 turns, the republic can develop a space program, build nuclear weapons and stop living on terms set in Washington or Moscow. You begin as an irrelevant poor state and can finish as a third power. Major launches, landings, weapons tests and failures play out in detailed animated ASCII."

Check out the trailer below to see just how slick it is:

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link
quick highlights
  • A 90-turn campaign running from 1945 to 1990.
  • 40 development facilities.
  • 23 space missions.
  • A multi-stage nuclear program with major end-state consequences.
  • Named agents and foreign intelligence operations.
  • Hundreds of telegrams and events with decisions, consequences and delayed callbacks.
  • Relations with the United States, Soviet Union and non-aligned states.
  • Detailed animated ASCII success and failure cinematics.
Release Date: 📅 2nd December 2026
Official links:Steam
Article taken from GamingOnLinux.com.
6 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
All posts need to follow our rules. Please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Readers can also email us for any issues or concerns.
7 comments
mircalla 7 Sep 2026
User Avatar
  • Supporter
I like the idea, but a lot of the prose gives LLM very distinctly ("The ledger closes every six months; history does not wait for it. A satellite, a signature, a shelter — the order is the state's decision. Rockets rise or they fall. Both go into the record. In 1990 the report says what was left."). No disclosure as yet either. I'm no purist, the things are very useful for mechanical work, but I want the creative parts to be creative.
Liam Squires-Hand 7 Sep 2026
I would prefer people don’t just automatically assume something is generative AI with zero proof. Let’s not do that.
Cybolic 7 Sep 2026
I really like the look of this! I was expecting something closer to AAlib, but this is both much cleaner, and more dynamic.

Concerning the prose, it reminds me more of HAM radio texting or classic science fiction computers - a style plenty of other games have used for decades.
mircalla 7 Sep 2026
User Avatar
  • Supporter
Quoting: Liam Squires-HandI would prefer people don’t just automatically assume something is generative AI with zero proof. Let’s not do that.
Sorry, I'm wondering rather than assuming and should have been clearer about that.
Philadelphus 7 Sep 2026
There must be some people who write in this sort of style (the LLMs must've picked it up from somewhere), yet despite a lifetime spent reading widely I can't recall ever really seeing it prior to a few years ago when LLMs became publicly available. Nowadays I encounter it all over the place, like an all-too-familiar scent in an article I was otherwise enjoying. It's possible there's been a massive sea-change in how people communicate in the last five years or so such that this style has suddenly gone from 'virtually nonexistent' to 'practically everywhere' (maybe people are starting to write like LLMs now?), but…if it reads like an LLM, and it quacks like an LLM, the sad Baysian prior these days is that it's more likely to be from an LLM than a person deliberately mimicking the style of one. I hate having that probability intrude into my mind unbidden so often, but that's the unfortunate reality we inhabit.

Can I prove this was generated by an LLM? No. Does it set off vague mental warning bells in a way that nothing I read prior to ~2022 ever did? Yes. Do I mind if other people enjoy the game? Not in the slightest; it just doesn't seem to be for me.
Hippohop 7 Sep 2026
As a supporter of those in the Third World I was initially excited by the prospect of this game, but upon further review this appears to be nuke/space fantasy for those who like the idea of killing hundreds of millions in a South Park style "everyone sucks" power trip.

My thought was that it would involve the impossible task that non-aligned post-colonial countries had during this insanely interesting period of our history, where they were caught between two ideologies acting carelessly towards other peoples, but instead this is just a fantasy game focused on nuking/abandoning the world with your fictional history-less country moving to Mars, or perhaps staying and becoming the colonial boot themselves, who knows! If they wanted to be bold, perhaps allow us to choose a real Non-Aligned Movement country to do this with!

Hopefully I'm wrong, but I'm mostly speaking harshly because of how closely its missing the mark of a topic near to me in its trappings. I will nonetheless follow this game in case I am wrong.
User Avatar
Hrm. Leaving the question of LLM-generated prose aside, looking at the trailer the concept seems rather narrower than I envisioned when I read the paragraph description. Not that the paragraph is misleading, just . . . I was envisioning building up a country, where this seems more along the lines of building up a nuclear weapons ICBM program, which doesn't seem as interesting. And while having nukes did turn North Korea into "a country the US will almost certainly not try to invade" it did not turn NK into a "third power", and still wouldn't if NK's missiles had intercontinental range, so I think the game's creators are a bit naive.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon Logo Patreon. Plain Donations: PayPal Logo PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register