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Egosoft recently put out the Linux beta of X4: Foundations as promised, it's been running well on Linux and a fresh update is out now too.

Today, the big 2.20 patch has been released and it does note a Linux-specific bug-fix with "joystick hot-plug issues" being solved. There's quite a lot of other bugs that were fixed too including several crash-bugs, so hopefully the game is a bit more stable overall.

This patch has various improvements as well like improved carriers launching fighters against targets, ship behaviour when docking at other moving ships, subordinate handling in long distance movement and improved time taken to generate mass traffic for extremely complex stations when loading saves. There's a few new features too like multiple new encyclopedia entries to help guide you along, a player-owned shipyard tutorial and more.

You can find the full changelog here.

I will say this, it's definitely not a user friendly game. The tutorials were a bit naff but once you get into the swing of it, there's a lot of details to appreciate in it. Frankly, the tutorials were so dull they were easy to forget, I learned a lot more by just travelling around. I think if they truly want more to appreciate it, a properly streamlined tutorial is a must for such an expansive game.

For the Linux version, you don't need to opt into any beta on Steam. Just download it as you would any other game. You can grab a copy from Humble Store and Steam, no Linux build on GOG yet but I imagine it will when it's ready.

Article taken from GamingOnLinux.com.
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Corben 18 Mar, 2019
In times of proton developing a native Linux version? This earned my full-price support!
Germans keep their promises... Rockfishgames did, and Egosoft as well :)

edit: bought via the humble affiliate link ;)


Last edited by Corben on 18 March 2019 at 2:49 pm UTC
Zlopez 18 Mar, 2019
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QuoteI will say this, it's definitely not a user friendly game. The tutorials were a bit naff but once you get into the swing of it, there's a lot of details to appreciate in it.
X had always a rather simple tutorials and you still felt lost on the beginning, but it's really an awesome game. When I first saw X4 trailer I was like: "Wow, is this even true?"

I plan to buy it when it's ready, X3 linux ports worked really nice, so I think the X4 will be no exception.
aristorias 18 Mar, 2019
It is a great game and runs flawlessly on an R7 2700 with Vega 56 (radv) and Ultra settings.
It deserves way better reviews than it actually gets.
Ehvis 18 Mar, 2019
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My first our in X4 was a bit strange. They'll certainly manage to confuse every new player. The tutorial system is a candidate for the worst tutorial of the year award.

After a few youtube videos to get the basic I set off again. This time with some basic, but essential knowledge. Picked up one of those secret mission and set off while exploring and getting the hang of it. A little later I had finished two parts of the mission and had moved through a few sectors. "A little" turned out to be four hours. :D
Keyrock 18 Mar, 2019
The X series is famous for having terrible tutorials and a very steep learning curve. It's worth sticking it out, though, as the games have fantastic amounts of depth.

I'll be picking this one up very soon.
tmtvl 18 Mar, 2019
QuoteI will say this, it's definitely not a user friendly game.

Yeah, standard procedure for people new to the X series is to go to the forums (https://forum.egosoft.com) and reading the beginners guide for the game you're on.
Sir_Diealot 18 Mar, 2019
I've tried to get into X³ and the tutorial is after all these years still terrible.

Another issue that I experience with it (GOG version, Terran War Pack, English) is that the video volumes are all wrong. I think what's happening is that the music that plays during the video is supposed to play at a low level but instead blasts at maximum volume, totally drowning the narrator's voice. Any idea on how to fix that?

I'll hold off on X⁴ until it's officially out on Linux and on some store other than Steam (GOG currently has the Windows version only).
aristorias 18 Mar, 2019
And besides, proton as it is currently is probably a very bad choice to sell games since the whitelist is tiny. So your game will never be officially advertised and there is also no customer service.
Being a Linux user does not imply that we all use steam beta and activate proton for all titles ...

From an economic point of view, games that run on Linux only via Proton do not exist.


Last edited by aristorias on 18 March 2019 at 8:05 pm UTC
iiari 18 Mar, 2019
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Quoting: PatolaFor some reason their engine doesn't run well (or at all) in Wine. It was true for X Rebirth (I am the maintainer of the winehq appdb page for it), and it is true for X4. So either they ported to Linux or they made their windows engine wine-friendly, if they wanted the linux crowd as players. They chose the best solution, methinks.
I'm not 100% sure, but I remember reading elsewhere that Egosoft basically wrote their own Wine-esque wrapper to get things to run (apparently a good one). It's not a 100% bespoke Linux engine, but their usual engine with their own wrapper. I'll see if I can track down the source. Performance is excellent for me though, however they've done it.
melkemind 18 Mar, 2019
Quoting: aristoriasIt is a great game and runs flawlessly on an R7 2700 with Vega 56 (radv) and Ultra settings.
It deserves way better reviews than it actually gets.

Do you mind defining "flawlessly" for me?
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