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An action-platformer with an open-world approach, diverse combat system and character building? Sign me up. Blessed Surface sounds like it could be a lot of fun.

It released on Steam in February, with Linux support arriving back in May which somehow I completely missed. It has continued to receive some pretty large updates since the original release, adding in all sorts of fun sounding features from new weapons to new creatures to encounter.

To show it off a little the developer also recently put up a video of "48 things to do in Blessed Surface":

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Feature Highlight:

  • A seamless, dungeon-like open world with over 10 uniquely themed areas, including portals, secret passages, and more
  • Large population of well over 50 unique enemies and bosses
  • Skill-based combat system with many different weapons, armor, guns, and over 100 passive/triggered perks
  • Functioning ecosystem allowing for creature population control, invasive species, and other innovative mechanics
  • Random and timed events
  • Keyword-based dialogue system, hiding many secrets if you know what to ask, allowing players to take conversation at their own pace
  • Deep lore and stories to discover
  • Basic two-player online multiplayer; players are synchronized, enemies from another player's world are not (easily join via Steam, no port forwarding or setup required)

You can find Blessed Surface on Steam.

As an additional note, Corpse King Games are also working on a new game called Ufflegrim, a "roguelike with card-based, creature summoning combat". It has a Steam page up too and it seems like this will support Linux at release.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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Looks like an interesting and unusual game. From the comments, it sounds like the dev has kept improving it over time.

Too many cool games, not enough time!
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