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Goblinz Studio are currently developing Legend of Keepers, a tactical dungeon management game where you're the bad guys. It now has a free prologue available to test on Linux.

From what they said, it's a mix between a "Roguelite and a Dungeon Management" game. Blending two different game phases together, where you first setup a defensive force for your dungeon and then wait for the heroes to come along and see if you manage to mount a successful barrier. A bit like "a reversed dungeon crawler", as they say anyway.

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Feature Highlight:

  • Place traps, launch spells and slay these damn heroes looting your dungeons
  • Fight with your monsters and discover their unique abilities
  • Hire monsters, manage your employees and your stock of traps
  • Deal with employees strikes and other fun events

Always nice to see developers bring their earlier demos, prologues, tests (and whatever else they wish to label it) onto Linux. Sadly we do see a lot of releases that clearly aren't even tested a single time on Linux, so Goblinz Studio are clearly doing it right here.

Seems like a really interesting game too, with a fantastic style to it. A little basic and short right now but impressive for a short demo of what's to come with the full game. Quite keen to see how the expand on the current idea with more strategic options, especially since the vast majority of games have you doing the dungeon crawling it's fun to be on the other side.

Want to give it a test and offer your feedback to the developer? Take a look at Legend of Keepers: Prologue on Steam.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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Para-Gliding 12 Oct, 2019
sound nice
g000h 12 Oct, 2019
Always nice to have a demo available to give a game a try. Assuming I try a demo, and like the game, then it certainly does a good job of setting me up for eventual purchase.
Para-Gliding 12 Oct, 2019
tested: funny. I just doesn't like random event: I lost my level 3 trap on which I based all my strategy (the text says "due to lack of maintenance"... well, no, I based all my strategy on and I level up this one all the time I could... ok... Where is the fun?

Such event in a game remembers me Mordheim. A super game (would have been the best strategy game for the last 5 years) but all these random events where one of your warriors hard to train, cornerstone of your strategy, dies killed because ... "he slipped while running" after a long play of 60 hours to train this boss... really?
Zlopez 13 Oct, 2019
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This looks similar to Dungeon Keeper. Will be a nice addition to my wishlist :-)
razing32 14 Oct, 2019
So I downloaded and tried this.
Honestly , only a loose theme ties it to Dungeon Keeper - aka use monter + traps to defend treasure form heroes
The rest is a mix of card game and turn based combat
Well , I should say turn based "combat" since the abilities in this early staged are about as balanced as the Molotov-Ribbentrop agreement. I barely had a chance to explore some monster abilities as some heroes kill them in one hit. I mean I get some special combo/difficulty but I don;t even get a chance to attack before the monster is gone.
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