Abbey Games, a developer known for titles like Reus, Renowned Explorers: International Society and most recently Godhood announced today things aren't going so well.
Back in March this year their Kickstarter crowdfunding campaign for their newest game, Godhood, was successfully funded with €54,376. It then launched into Early Access in July, but it seems neither the campaign or Early Access launch is enough.
In a post on the Godhood Kickstarter, they explain that to survive they're going to scope down "significantly" to get Godhood across the finishing line. They said Godhood will still be completed, coming to a full release in the first half of 2020 with a roadmap change.
Sadly, they will also be discontinuing all staff contracts on December 31st. From there the founders "will continue those efforts to deliver the best possible version of Godhood" and they remain as publisher for their previous games to support them.
This also means that Godhood will not be expanded with new content once it's done. They originally envisioned keeping it updated for years but that's no longer a goal they can achieve. We wish all the best to the founders of Abbey Games and the staff that will be let go.