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Valve have another freshly brewed Beta available for the Steam Client that was released yesterday ready for more testing.

For Linux gamers, this Beta brings with it some upgrades to the Linux Steam Runtime and the Linux Steam Runtime Container with "improved graphics drivers diagnostics". Don't know what we mean by Container? Recently Steam gained a new feature to enable you to run Linux games inside a special Linux Runtime Container. I have some high hopes that this container feature will reduce further any QA testing issues game developers have when deploying for Linux.

Remote Play Together also got a number of improvements. When hosting on Linux or Windows, it will now automatically start a Steam Voice Chat with invited players, all players in the session are visible to each other so you can adjust mic volumes too. It will now also update all players' Steam status, to actually show they are playing a game together in the Friends list. Additionally, Valve fixed the host of the Remote Play Together session not being able to adjust the last player's input settings, there's more space for players to fit in the vertical scrolling area and game volume and fullscreen/windowed preferences are remembered across sessions for the client.

Good to see plenty of upgrades to Remote Play Together, while it works it does still feel quite raw.

For the Library view, you can now create shelves for shared libraries and duplicated game activity items should no longer happen. If you've enabled Low Bandwidth or Low Performance, screenshot slideshow in app hovers should be disabled now too.

Want to try the Steam Client Beta? You can opt in/out at any time. Simply go into Steam -> Settings and it's an option on the initial Account page.

Article taken from
Tags: Apps, Beta, Steam, Update
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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The comments on this article are closed.

Schattenspiegel 6 Dec, 2019
Wish they would reduce the memory footprint of at least the small-mode. So far small-mode still spawn all the webhelper stuff it seems.
On the bright side between a few .css tweaks and the trickle of patches coming in the new library becomes otherwise quite useable it seems.
kokoko3k 6 Dec, 2019
I'd like the new library to be not as heavy on resources as it is now.
I've to disable hw acceleration on web content to spare some MBs of GPU ram!
Duckeenie 6 Dec, 2019
Quoting: GuestI wish they would....
They should do.....
Why can't they.....
Valve should.....
Valve need to....

You know what, I like Steam as it is because it works for me.

Fortunately not everybody thinks that way otherwise we'd all still be crapping in a hole outside.

Last edited by Duckeenie on 6 December 2019 at 8:59 pm UTC
minidou 6 Dec, 2019
Should I try to run games with Steam Linux Runtime instead of proton ? SLR is the default now. If it's based on containers how would that work if no one bothered making a container image for non whitelisted games ?
edo 6 Dec, 2019
For me in the beta branch of steam, to stream from linux to a windows pc doesnt work, hopefully that will be solved in ths update or a future one
edo 6 Dec, 2019
btw, its good to see how Valve spend all their money, in these interesting projects, name it remote play, proton, etc, they are awesome
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