Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone with no article paywalls. Just good, fresh content! Alternatively, you can donate through PayPal, Liberapay or Buy us a Coffee. You can also buy games using our partner links for GOG and Humble Store.

After nearly a year of development, the free and open source game engine Godot Engine has a big new feature-filled release out with 3.2 focusing on quality as their priority.

Even though it's a massive release, the Godot team is encouraging developers to upgrade from the older version as practically "every area of the engine has seen some degree of enhancement". There are a few breaking changes though so check the changelog.

Originally planned as a small release, however a lot of features introduced in 3.0 and 3.1 "needed refinement" and they did "a lot of work" to improve the "usability, implement missing components and fix bugs" to ensure Godot 3.2 is a long-lasting release with long-term support due to how vastly different Godot 4.0 will be.

Absolutely masses of new features made it in, hopefully some that might entice more game developers to actually use it since it has great cross-platform support for both games and the editor. New features include: Mono/C# Android and WebAssembly support, major improvements to the visual shader system, Graphics/Rendering improvements, WebRTC and WebSocket networking, a network profiler was added, support for pseudo-3D depth in 2D, RichTextLabel can now be extended with real-time effects and custom BBCodes and tons more.

Godot's documentation got a lot of love recently too, both in terms of actually explaining more of it and the online guide got several style improvements too with theme improvements (including a dark version). It's also been translated into multiple languages now.

You can see the release announcement here and full changelog here.

We also had some news earlier on the Vulkan advancements coming with Godot Engine 4.0 if you missed it.

Article taken from GamingOnLinux.com.
19 Likes
We do often include affiliate links to earn us some pennies. We are currently affiliated with GOG and Humble Store. See more here.
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
1 comment

Kimyrielle 30 Jan, 2020
Biggest point release ever? Haha!
While you're here, please consider supporting GamingOnLinux on:

Patreon, Liberapay or PayPal Donation.

This ensures all of our main content remains totally free for everyone with no article paywalls. We also don't have tons of adverts, there's also no tracking and we respect your privacy. Just good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.