Check out our Monthly Survey Page to see what our users are running.

Another fresh release of a wonderful open source project for Linux is here, with the Vulkan post-processing layer vkBasalt continuing to advance.

What is vkBasalt? It allows you to run a bunch of special effects on top of your games. Effects like FXAA, Contrast Adaptive Sharpening, SMAA and more to help you appreciate your favourites - especially when various graphical features are missing from the game.

Released today, vkBasalt 0.3 is quite a big one as it can now use "a big number" of ReShade FX shaders extending what's possible with it on Linux. FXAA quality was improved, VK_KHR_swapchain_mutable_format is now used for sRGB <-> UNORM format conversion if available, Vulkan applications now get pumped up to Vulkan 1.1 to enable newer features to be used and there's some bug fixes as well.

With the ability to use ReShade FX, this opens up lots of advances and some slightly less advanced stuff like the ASCII shader which can end up making things a bit artsy:

Not very practical of course, a little too hard to make things out correctly like text but it could make for some awesome backgrounds.

Check out the release notes for vkBasalt 0.3 on GitHub.

Article taken from GamingOnLinux.com.
19 Likes, Who?
We do often include affiliate links to earn us some pennies. We are currently affiliated with GOG, Humble Store and Paradox Interactive. See more information here.
About the author -
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
3 comments

rustybroomhandle 2 February 2020 at 9:24 pm UTC
An ascii plague tale
raneon 3 February 2020 at 6:07 am UTC
I like the extra sharpness that vkBasalt provides. This is a great to tool and it works well in almost all games I've tried so far :-)
kirgahn 3 February 2020 at 10:44 am UTC
Native Reshade shaders compatibility is frigging awesome!!! Although DXVK has already seen some code action to make it ReShade compatible, nothing beats native support.
While you're here, please consider supporting GamingOnLinux on Patreon, Liberapay or Paypal. We have no adverts, no paywalls, no timed exclusive articles. Just good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!

You need to Register and Login to comment, submit articles and more.


Or login with...

Livestreams & Videos
Community Livestreams
Popular this week
View by Category
Contact
Latest Comments
Latest Forum Posts