Now fully funded on Kickstarter with 8 days to go, Aquamarine has a demo out so you can have a go at this quiet survival adventure about perception and discovery in an alien ocean.
A small-scale, story-driven game inspired largely by the psychedelic sci-fi of the '70s and '80s, Aquamarine combines old-school roguelikes and the survival genre with the exploration and puzzle solving of classic point-and-click adventures.
It's a Unity game, and sadly they had a few issues producing a demo for Linux (and macOS). They tried using the latest version (2019.3) which appears to have a few issues. After repeatedly testing new builds and older Unity versions, they stuck at it and got a working Linux demo. Absolute A+ for effort on this one, they definitely deserve some Linux user funding.
Currently with 8 days left they have close to $15K in funding against the original $12.5K goal. Thankfully, this means their first stretch goal has been hit which will give the game some more art and animation, to make the world a little more lively. Another $2K will see an expanded soundtrack, with higher goals for more cut-scenes and full voice-over.
You can find the Aquamarine demo on itch.io and the Kickstarter here. The full release is expected in Q4 this year.
See more from me