Long-term support has come to Blender with the release of 2.83, meaning teams can stick to it for two years without major breakage worries or changes to their flow. This LTS system had been in discussion for some time now, part of Blender's aim to really become the go-to free and open source application for all kinds of 3D creation from games to films.
One of the massive new features is the inclusion of initial VR support, powered by OpenXR. This is what Collabora has been tinkering with while making their Monado Linux OpenXR runtime, which they showed it running Blender VR.
Tons more included like the EEVEE real-time render engine advancing with Render Passes, High Quality Normals, Hair Transparency and more. Multiple performance boosts elsewhere, the video editor gained a ton of new features like a Disk Cache, a Blade Tool, Opacity and Audio Preview on Strips and more.
See the full release notes here.
Additionally, the Blender team are hiring. They're currently looking for a Back-End Developer. See the Jobs Page here for more info.