You can sign up to get a daily email of our articles, see the Mailing List page.
We do often include affiliate links to earn us some pennies. See more here.

Godot Engine documentation is about to get much better with a new hire

By - | Views: 11,820

Godot Engine is one of the most exciting, most advanced free and open source game engines around and it's improving when looking at all angles.

While the continue polishing the current 3.x release series, and working continues on Godot 4 which will bring with it a huge advancement to their 3D rendering with Vulkan, there's a lot more going on.

Recently, it was announced that they've hired Nathan from GDQuest in a part-time basis to go over all of the existing documentation and just make it better. This work was actually funded by someone who donated for this job specifically so that's pretty awesome. Nathan did a video to announce their plan too:

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

The work being done is of course open to the public, and the Godot documentation itself is also up on GitHub under a creative commons license. Nathan's work has a pretty in-depth in-progress audit up already. Looks like there's plenty of work to be done. Needed work though, as something like Godot needs thoroughly good documentation.

Article taken from
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.

grigi Sep 14, 2020
View PC info
  • Supporter Plus
To be honest, their docs are usable.

I find the progression for docs are:
Incorrect < Missing < Incomplete < Complete < Well organised

So makes sense to remove what is incorrect, and organise what it there.
Kimyrielle Sep 14, 2020
Their docs are usable, but they can sure do with some polish. I am happy it's getting it!
setzer22 Sep 15, 2020
Good for him! Nathan has already contributed so much to the Godot community, he deserves it.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.