A fresh biweekly development release is out for the Windows compatibility layer Wine with Wine 6.2 bundling up more of the latest and greatest into a suitable release for you to try.
For newer readers and Linux users here's a refresher - Wine is a compatibility layer built for operating systems like Linux, macOS and BSD. The idea is to allow other platforms to run games and applications only built and supported for Windows. It's also part of what makes up Steam Play Proton. Once a year or so, all the development is bundled into a stable release.
Here's what's new in Wine 6.2:
- Mono engine updated to version 6.0.0, with DirectX support.
- Support for NTDLL debugger APIs.
- More WinRT support in WIDL.
- Xbox One controller fixes on Mac.
- Various bug fixes.
On the subject of bug fixes they noted 51 as solved, one of them dating back to 2007 - although a lot of older bugs were fixed some time ago, each release sees them noted as solved since being checked over. Some of the newer fixes include: Game Protect Kit protected games fixes, World of Tanks, Hitman: Absolution, Ryse: Son of Rome, Shadow Warrior 2, WRC 5 and multiple more.
See the release notes here.