Amnesia: Rebirth the latest entry in the Amnesia series from Frictional Games receives a mode that lets you experience the game with a little less threat. Much like they did with SOMA, this mode is for people who want to play through and focus more on the story and puzzles than needing spare pants handing for scary bits.
"The game still has its very serious theme and sometimes unnerving ambiance, but the new mode feels a lot more like an Indiana Jones type of adventure in places where it would otherwise be more of a horror experience," explains Fredrik Olsson, Creative Lead on Amnesia: Rebirth.
What to actually expect from it: the removal of life-threatening monster encounters, plus certain sounds and visuals involved in the main character's fear levels were also cut out. Your environment is also lit up a bit more so there's less worrying overall. On top of that, Adventure Mode includes a number of bonus puzzles "that add up to the experience of a true Lovecraftian mystery adventure novel".
Check out their full video about it below:
"We believe that anyone who loves a good story-driven adventure game will be stoked about this new mode. Not everyone is into horror and we don’t want that to block people from experiencing Tasi’s story," comments Fredrik. "We did something very similar when we released the Safe mode for SOMA. It was extremely well received and opened up the game to a much broader audience, something we hope will happen with Rebirth as well."
I still believe it is one of the best games of 2020 and Frictional did a great job on it over all, once the launch issues got fixed up nicely.
If you missed it, Frictional also open sourced Amnesia: The Dark Descent and Amnesia: A Machine for Pigs. Read more on that news here. Continuing to be a developer well worth your time and support.