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Klei Enterainment deliver again, adding the conversation-based deck-builder Griftlands to their list of Linux supported games. It looks brilliant too and it has received an Overwhelmingly Positive view from users on Steam overall.

"Griftlands is a deck-building rogue-like where you fight and negotiate your way through a broken-down sci-fi world. Every decision is important, be it the jobs you take, the friends you make, or the cards you collect. Death comes quickly, but each play offers new situations and strategies to explore."

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  • Battle Challenging Bosses - Test your combat decks against powerful foes with unique mechanics and attacks.
  • Build a Team - or Buy One! - Hire mercenaries, find pets, or impose upon your friends to accomplish your goals.
  • Master Hundreds of Cards - Each character has unique negotiation and combat decks to draft from. Get powerful item cards from fallen foes, or as rewards.
  • Decisions Matter - Killing foes may incur the wrath of their friends, but sparing them leaves a dangerous piece on the board. Choose wisely, everyone remembers everything you do!
  • Welcome to Havaria - Each playable character's story takes place in a unique environment, with different factions and locations to explore and exploit.
  • Explore A Broken-Down Sci-Fi World - The world of Havaria is a harsh place, full of harsher denizens. Explore lush, hand-illustrated environments full of people who want to kill you.
  • Playing Politics For Keeps - Each character has a factional allegiance and an opinion of you. Play politics between rivals, and try to capture the most powerful social boons. But watch out -- doublecross the wrong person, and you'll be subject to their bane!
  • Outwit or Overpower - Overcome obstacles with the power of your fists - or your words. You'll need to pick your cards and play them right if you're going to survive. Build two decks simultaneously, balancing the tradeoffs of each.

Now that it's available on Linux, Klei said they will be announcing the big 1.0 launch date this month. Along with the new Linux native build they also updated the game as a whole, to include a number of overall fixes to the gameplay. They also fixed a bunch of typos and incorrect grammar.

I've picked up a personal copy today, so I'll be taking a good look in due course.

You can buy Griftlands on Steam.

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This looks so good! Love the premise and the artwork is great!! Definitely interested!
scaine 6 May
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I know what I'll be doing this weekend then! I love Klei. Been looking forward to playing this.
I don't have anything against deck-builder type games in theory--I used to play Magic cards like crazy back in the day. But this is the first one I've seen in some time that really makes me think "Huh, that looks like I want to try it."
That sure took a while. But I am glad it is finally here!!!
Played the demo yesterday and I guess it wasn't what I was expecting. I thought the negotiation part would contain cards that would actually present real arguments and counterpoints - but they're just regular cards that actually just have phrases such as "speak fast" 1 - 3 damage, for example. That was disappointing. I was expecting something like sword fighting in Secret of Monkey Island with a little more sophistication based on character traits and choices.

If that doesn't go well, you have a second round that's basically the same but with actual violence. I honestly don't get the point of having the same thing twice. You messed up, here's a second chance to get it right.

I'm also disappointed that there's no voice work other than grunting in what is supposed to be the language of that world. That's not much fun to listen to but the artwork is superb and the game runs great, smooth, no glitches - thanks to Lutris, I guess.

Last edited by pcavalcanti on 7 May 2021 at 1:52 pm UTC
scaine 7 May
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I've only played 40 minutes, but I'm enjoying it so far. I actually like the voice work, which I think adds nice atmosphere and allows me to project my own tone on the written word. I'm not a fan of voicework unless it's used cinematically. Nothing worse than having words on the screen and you're trying to read them way faster than the voice artist is dictating them!

Juries out on the negotiation part. It feels like a battle, but with different cards. I haven't figured out the mechanics yet, but it looks like you can attack the outer ring, which seems to be like hitpoints, and the ultimate goal, but you can also attack the inner ring with certain cards, which undermine your opponent's ability to affect you. Quite complex, and a little bit overwhelming so far.

The regular fights are straight up Slay the Spire mechanic though, albeit with new ideas thrown in.

I like the panic mechanic which lets you defeat enemies without killing them, which might open up new choices, and influence later story arcs.

So... mainly positive so far!

Quoting: pcavalcantiThat's not much fun to listen to but the artwork is superb and the game runs great, smooth, no glitches - thanks to Lutris, I guess.

Not sure what you mean by Lutris. It's a native title?
Quoting: scaineNot sure what you mean by Lutris. It's a native title?

I haven't bought it, I wanted to try the demo first and I found it was only available through the Epic Store.
Ehvis 11 May
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It's been rather unstable for me. Several crashes is a short time, all related to fmod.
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