Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone with no article paywalls. Just good, fresh content! Alternatively, you can donate through PayPal, Liberapay or Buy us a Coffee. You can also buy games using our partner links for GOG and Humble Store.

ΔV: Rings of Saturn is a hard sci-fi physics-based space mining game from Kodera Software. A unique point about the demo was that you could previously play through everything, you just couldn't save the game and now that's changing.

Writing in a post on Indie DB, the developer talks about the changes that have happened and continued talking about their feelings towards providing a demo. The main adjustments done recently mean you can save in the demo but you're now limited to 30 days in-game time, which is still very generous.

Kodera Software mention that "It’s a popular opinion in the game development circles that having a free demo hurts game sales". They didn't agree, so a demo was put up. After a while, a bug was noticed where code to make the demo stop wasn't actually working and it wasn't noticed for quite some time as it didn't affect sales and so it became a proper thing. The developer still needs to eat though, and ΔV: Rings of Saturn is a game that can be tough to initially get into so having a save to come back to sounds like a great idea.

How has the demo affected sales after all this time? See for yourself:

Speaking about the numbers, Kodera Software said "Here you see how many players downloaded the demo, and how many players bought the game. Did you notice that these numbers are almost equal? Sure, someone could have bought the game without playing the free demo, but the vast majority of people that played the demo bought the game.

That’s trust well placed."

You can also see their video on this below:

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

Be sure to also check out our previous interview with the developer.

You can test this full demo / buy it on Steam and itch.io.

Article taken from GamingOnLinux.com.
9 Likes
We do often include affiliate links to earn us some pennies. We are currently affiliated with GOG and Humble Store. See more here.
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
9 comments

LibertyPaulM 16 Dec, 2021
Demos driving sales? Who'd have thought? Besides pretty much every gamer out there
pcavalcanti 16 Dec, 2021
It takes a while to get a hang of how to play this game so this is a smart move for him, in this case.
This is why I ended up buying it, I was able to spend a few hours and saw myself getting addicted to it. The more I got a hang of it the more I enjoyed it so I bought it!
I highly recommend this game, it works very smooth on my 4-year-old laptop, I got it from GOG and the controllers work without tinkering, it's just high quality!


Last edited by pcavalcanti on 16 December 2021 at 1:49 pm UTC
M@GOid 16 Dec, 2021
A demo will only hurt the sales of a bad game. Also, developers can engineer the demo to better hook a potential buyer. Most demos are only the first stage and don't let the player see the big picture. Devs can do better than that.
hummer010 16 Dec, 2021
Quoting: pcavalcantiI highly recommend this game, it works very smooth on my 4-year-old laptop

Works very smoothly on my 9-year old laptop (Sandy Bridge i7-3615)!

Great game, and great developer.
Grogan 16 Dec, 2021
In this day and age, there are instant, no questions asked refunds available for games. So tricking someone into buying a bad game by withholding demos, doctoring trailers (not showing actual gameplay) and suppressing reviews won't necessarily help revenue.

Nowadays, if I'm disgusted with a game in the first 30 to 60 minutes, I know it's going back. Even if it's just $10 in a desperation sale, I'm sending that message.
koder 17 Dec, 2021
QuoteThe main adjustments done recently mean you can save in the demo but you're now limited to 30 days in-game time, which is still very generous.

That's not entirely accurate. You can save all the time, just as you could previously, but now you can load these saves in the demo, as long as less than 30 days passed in game. Previously, you just could not load, period. This is purely extending what you can do in the demo.


Last edited by koder on 17 December 2021 at 9:27 am UTC
Termy 17 Dec, 2021
Quoting: koder
QuoteThe main adjustments done recently mean you can save in the demo but you're now limited to 30 days in-game time, which is still very generous.

That's not entirely accurate. You can save all the time, just as you could previously, but now you can load these saves in the demo, as long as less than 30 days passed in game. Previously, you just could not load, period. This is purely extending what you can do in the demo.

Still pretty generous for a demo :D
natis1 17 Dec, 2021
View PC info
  • Supporter
In my opinion demos used to hurt game sales. Back when the only games media was positive if you were undecided on playing a game a demo would only help you make a more informed purchase decision and avoid playing it if it was bad.

These days the situation is completely the opposite. Those undecided on a game have tons of resources ie internet videos and reviews which tend to be more negative than one's experience playing the game. Additionally there's lots of competition so anything to get your game talked about or played is good.

SteamNextFest sales data shows these days demos work.
thykr 17 Dec, 2021
This demo type seems very fair and honest actually.
I bought this game a while back after trying the demo for an hour or two. The fact that it has native Linux support obviously pushed me to buy it. ;)
While you're here, please consider supporting GamingOnLinux on:

Patreon, Liberapay or PayPal Donation.

This ensures all of our main content remains totally free for everyone with no article paywalls. We also don't have tons of adverts, there's also no tracking and we respect your privacy. Just good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register

Or login with...
Sign in with Steam Sign in with Twitter Sign in with Google
Social logins require cookies to stay logged in.