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Vulkan post-processing layer vkBasalt gets a few tweaks in v0.3.2.5

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Vulkan post-processing layer vkBasalt allows Linux gamers to run various visual enhancement features, along with support for running various Reshade Fx shaders. A fantastic project that can really bring new life to older games, or to improve newer games that have a lack of good graphical tweaking options.

Recently the developer put up version 0.3.2.5 with these improvements:

  • micro optimized some shaders
  • added a new enableOnLaunch config option
  • fixed crash when the swapchain was created before vkGetDeviceQueue was called
  • fixed build on gcc12 

Current effects that come with vkBasalt include: Contrast Adaptive Sharpening, Denoised Luma Sharpening, Fast Approximate Anti-Aliasing, Enhanced Subpixel Morphological Anti-Aliasing and a 3D colour LookUp Table.

Want help using it? You can try out the GOverlay app which works with MangoHud, vkBasalt and ReplaySorcery.

Article taken from GamingOnLinux.com.
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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1 comment

mahagr Feb 14, 2022
Has any one tried if ReShade RTGI (ray tracing global illumination) works in Linux? And how to get it running?


Last edited by mahagr on 14 February 2022 at 12:16 pm UTC
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