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Lorn's Lure: Prologue is basically a demo of a very moody looking first-person adventure, where you control an android being led through some vast structure while climbing all over the place.

"Lorn's Lure: Prologue is an atmospheric narrative first-person platformer with novel climb-anything mechanics and modernized retro 3D graphics. Leaving his home colony while tracking a mysterious glitch, an android finds himself in the midst of a vast and dangerous structure, completely hidden from his people's knowledge. Unable to go back, you must keep going to find out where he is being led."

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After fumbling about in it myself for a while, I can safely say it suckered me right in. Brilliant atmosphere and there's really nothing I can think of that feels like it. Going to watch Lorn's Lure with great interest.

At a glance:

  • Dark foreboding atmosphere
  • Retro 90s PC graphics, with a modern flair.
  • Uncover mysterious lore as you travel into the depths.
  • Jump, climb, slide, and scan your way around difficult challenges, using simple mechanics.
  • No "Parkour Ledges". Climb almost any vertical wall face using your pickaxes!
  • It's a tough game, but not frustrating! Mistakes are not punished by redoing lengthy sections.
  • Play fast or slow. Take in the sights as you traverse, or play as fast as a speed runner.

Prologue Features (compared with their older demo):

  • Controller support
  • Completely new aesthetic
  • Quality, gameplay, and Audio settings, and a more robust main menu
  • High scores summary available from the level select menu
  • A secret unlockable challenge level
  • Fixes for design issues in the last demo
  • Many bug fixes that increase the quality level and smoothness of gameplay!

Check it out on Steam and itch.io.

Article taken from GamingOnLinux.com.
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3 comments

mircalla 15 Mar
  • Supporter
rubeki's Hatch is an earlier iteration on the idea and was in one of the earlier itch megabundles, so if you bought that give it a spin too!


Last edited by mircalla on 15 March 2022 at 12:49 am UTC
Jahimself 15 Mar
The atmosphere of this game is one of it's own. It's rare nowadays to have this solitude vibe in a far and distant world. Sound and music are fitting well, and I also like this kind of gameplay. I don't know why, despite they are very different kind of game, it somehow remind me of the first soul reaver or omikron: the nomad soul.


Last edited by Jahimself on 15 March 2022 at 11:31 pm UTC
I hated their earlier game Hatch but i'll give a free demo a try.
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